41 #ifndef vpFeatureThetaU_H
42 #define vpFeatureThetaU_H
44 #include <visp3/core/vpConfig.h>
45 #include <visp3/core/vpMatrix.h>
46 #include <visp3/core/vpThetaUVector.h>
47 #include <visp3/visual_features/vpBasicFeature.h>
49 #include <visp3/core/vpHomogeneousMatrix.h>
50 #include <visp3/core/vpRGBa.h>
239 } vpFeatureThetaUType;
250 } vpFeatureThetaURotationRepresentationType;
259 VP_EXPLICIT
vpFeatureThetaU(vpFeatureThetaURotationRepresentationType r);
264 #ifdef VISP_BUILD_DEPRECATED_FUNCTIONS
278 unsigned int thickness = 1) const VP_OVERRIDE;
280 unsigned int thickness = 1) const VP_OVERRIDE;
289 vpFeatureThetaURotationRepresentationType getFeatureThetaURotationType() const;
291 double get_TUx() const;
292 double get_TUy() const;
293 double get_TUz() const;
296 void init() VP_OVERRIDE;
298 vpMatrix interaction(
unsigned int select = FEATURE_ALL) VP_OVERRIDE;
299 void print(
unsigned int select = FEATURE_ALL) const VP_OVERRIDE;
301 void set_TUx(
double tu_x);
302 void set_TUy(
double tu_y);
303 void set_TUz(
double tu_z);
305 void setFeatureThetaURotationType(const vpFeatureThetaURotationRepresentationType r);
311 static
unsigned int selectTUx();
312 static
unsigned int selectTUy();
313 static
unsigned int selectTUz();
316 vpFeatureThetaURotationRepresentationType rotation;
class that defines what is a visual feature
virtual void display(const vpCameraParameters &cam, const vpImage< unsigned char > &I, const vpColor &color=vpColor::green, unsigned int thickness=1) const =0
Generic class defining intrinsic camera parameters.
Implementation of column vector and the associated operations.
Class to define RGB colors available for display functionalities.
static const vpColor green
Class that defines a 3D visual feature from a axis/angle parametrization that represent the rotatio...
Implementation of an homogeneous matrix and operations on such kind of matrices.
Implementation of a matrix and operations on matrices.
Implementation of a rotation matrix and operations on such kind of matrices.
Implementation of a rotation vector as axis-angle minimal representation.