Visual Servoing Platform  version 3.0.0
vpDisplayGDI.cpp
1 /****************************************************************************
2  *
3  * This file is part of the ViSP software.
4  * Copyright (C) 2005 - 2015 by Inria. All rights reserved.
5  *
6  * This software is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * ("GPL") version 2 as published by the Free Software Foundation.
9  * See the file LICENSE.txt at the root directory of this source
10  * distribution for additional information about the GNU GPL.
11  *
12  * For using ViSP with software that can not be combined with the GNU
13  * GPL, please contact Inria about acquiring a ViSP Professional
14  * Edition License.
15  *
16  * See http://visp.inria.fr for more information.
17  *
18  * This software was developed at:
19  * Inria Rennes - Bretagne Atlantique
20  * Campus Universitaire de Beaulieu
21  * 35042 Rennes Cedex
22  * France
23  *
24  * If you have questions regarding the use of this file, please contact
25  * Inria at visp@inria.fr
26  *
27  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
28  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
29  *
30  * Description:
31  * GDI based Display for windows 32.
32  *
33  * Authors:
34  * Bruno Renier
35  *
36  *****************************************************************************/
42 #include <visp3/core/vpConfig.h>
43 
44 #if ( defined(VISP_HAVE_GDI) )
45 
46 #include <visp3/gui/vpDisplayGDI.h>
47 
48 //A vpDisplayGDI is just a vpDisplayWin32 which uses a vpGDIRenderer to do the drawing.
49 
53 vpDisplayGDI::vpDisplayGDI(): vpDisplayWin32(new vpGDIRenderer()){}
54 
63 vpDisplayGDI::vpDisplayGDI(int winx, int winy, const char *title)
64  : vpDisplayWin32(new vpGDIRenderer())
65 {
66  windowXPosition = winx;
67  windowYPosition = winy;
68 
69  if (title != NULL)
70  title_ = std::string(title);
71  else
72  title_ = std::string(" ");
73 }
74 
86  int winx, int winy,
87  const char *title)
88  : vpDisplayWin32(new vpGDIRenderer())
89 {
90  init(I,winx,winy,title);
91 }
92 
104  int winx, int winy,
105  const char *title)
106  : vpDisplayWin32(new vpGDIRenderer())
107 {
108  init(I,winx,winy,title);
109 }
110 
115 
116 #elif !defined(VISP_BUILD_SHARED_LIBS)
117 // Work arround to avoid warning: libvisp_core.a(vpDisplayGDI.cpp.o) has no symbols
118 void dummy_vpDisplayGDI() {};
119 #endif
virtual ~vpDisplayGDI()
Basic destructor.
vpDisplayGDI()
Basic constructor.
std::string title_
Definition: vpDisplay.h:181
void init(vpImage< unsigned char > &I, int winx=-1, int winy=-1, const char *title=NULL)
int windowXPosition
display position
Definition: vpDisplay.h:176
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
int windowYPosition
display position
Definition: vpDisplay.h:178