39 #ifndef vpFeaturePoint3d_H
40 #define vpFeaturePoint3d_H
42 #include <visp3/core/vpConfig.h>
43 #include <visp3/core/vpMatrix.h>
44 #include <visp3/core/vpPoint.h>
45 #include <visp3/visual_features/vpBasicFeature.h>
47 #include <visp3/core/vpHomogeneousMatrix.h>
48 #include <visp3/core/vpRGBa.h>
224 vpFeaturePoint3D &buildFrom(
const double &X,
const double &Y,
const double &Z);
227 unsigned int thickness = 1)
const VP_OVERRIDE;
229 unsigned int thickness = 1)
const VP_OVERRIDE;
239 double get_X()
const;
241 double get_Y()
const;
243 double get_Z()
const;
246 void init() VP_OVERRIDE;
251 void print(
unsigned int select = FEATURE_ALL)
const VP_OVERRIDE;
254 void set_X(
double X);
256 void set_Y(
double Y);
258 void set_Z(
double Z);
260 void set_XYZ(
double X,
double Y,
double Z);
262 static unsigned int selectX();
263 static unsigned int selectY();
264 static unsigned int selectZ();
class that defines what is a visual feature
virtual vpColVector error(const vpBasicFeature &s_star, unsigned int select=FEATURE_ALL)
virtual vpMatrix interaction(unsigned int select=FEATURE_ALL)=0
Compute the interaction matrix from a subset of the possible features.
virtual void print(unsigned int select=FEATURE_ALL) const =0
Print the name of the feature.
virtual void display(const vpCameraParameters &cam, const vpImage< unsigned char > &I, const vpColor &color=vpColor::green, unsigned int thickness=1) const =0
virtual vpBasicFeature * duplicate() const =0
Generic class defining intrinsic camera parameters.
Implementation of column vector and the associated operations.
Class to define RGB colors available for display functionalities.
static const vpColor green
Class that defines the 3D point visual feature.
Implementation of a matrix and operations on matrices.
Class that defines a 3D point in the object frame and allows forward projection of a 3D point in the ...