Visual Servoing Platform  version 3.6.1 under development (2024-11-15)
tutorial-viewer.cpp
#include <visp3/core/vpConfig.h>
#include <visp3/gui/vpDisplayD3D.h>
#include <visp3/gui/vpDisplayGDI.h>
#include <visp3/gui/vpDisplayGTK.h>
#include <visp3/gui/vpDisplayOpenCV.h>
#include <visp3/gui/vpDisplayX.h>
#include <visp3/io/vpImageIo.h>
int main(int argc, char **argv)
{
#ifdef ENABLE_VISP_NAMESPACE
using namespace VISP_NAMESPACE_NAME;
#endif
if (argc != 2) {
printf("Usage: %s <image name.[pgm,ppm,jpeg,png,tiff,bmp,ras,jp2]>\n", argv[0]);
return EXIT_FAILURE;
}
try {
vpImageIo::read(I, argv[1]);
}
catch (...) {
std::cout << "Cannot read image \"" << argv[1] << "\"" << std::endl;
return EXIT_FAILURE;
}
try {
#if defined(VISP_HAVE_X11)
vpDisplayX d(I, vpDisplay::SCALE_AUTO);
#elif defined(VISP_HAVE_GDI)
#elif defined(HAVE_OPENCV_HIGHGUI)
#elif defined(VISP_HAVE_GTK)
#elif defined(VISP_HAVE_D3D9)
#else
std::cout << "No image viewer is available..." << std::endl;
#endif
vpDisplay::setTitle(I, "My image");
std::cout << "A click to quit..." << std::endl;
}
catch (const vpException &e) {
std::cout << "Catch an exception: " << e << std::endl;
}
}
Display for windows using Direct3D 3rd party. Thus to enable this class Direct3D should be installed....
Definition: vpDisplayD3D.h:106
Display for windows using GDI (available on any windows 32 platform).
Definition: vpDisplayGDI.h:130
The vpDisplayGTK allows to display image using the GTK 3rd party library. Thus to enable this class G...
Definition: vpDisplayGTK.h:133
The vpDisplayOpenCV allows to display image using the OpenCV library. Thus to enable this class OpenC...
static bool getClick(const vpImage< unsigned char > &I, bool blocking=true)
static void display(const vpImage< unsigned char > &I)
static void setTitle(const vpImage< unsigned char > &I, const std::string &windowtitle)
static void flush(const vpImage< unsigned char > &I)
@ SCALE_AUTO
Definition: vpDisplay.h:184
error that can be emitted by ViSP classes.
Definition: vpException.h:60
static void read(vpImage< unsigned char > &I, const std::string &filename, int backend=IO_DEFAULT_BACKEND)
Definition: vpImageIo.cpp:147