Visual Servoing Platform  version 3.2.0 under development (2019-01-22)
vpDisplayGDI.h
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30  *
31  * Description:
32  * Windows 32 display using GDI
33  *
34  * Authors:
35  * Bruno Renier
36  * Fabien Spindler
37  *
38  *****************************************************************************/
39 #include <visp3/core/vpConfig.h>
40 #include <visp3/core/vpDisplay.h>
41 
42 #if (defined(VISP_HAVE_GDI))
43 
44 #ifndef vpDisplayGDI_HH
45 #define vpDisplayGDI_HH
46 
47 #include <visp3/gui/vpDisplayWin32.h>
48 
129 class VISP_EXPORT vpDisplayGDI : public vpDisplayWin32
130 {
131 public:
132  vpDisplayGDI();
133  vpDisplayGDI(int winx, int winy, const std::string &title = "");
135  vpDisplayGDI(vpImage<unsigned char> &I, int winx = -1, int winy = -1, const std::string &title = "",
136  vpScaleType type = SCALE_DEFAULT);
138  vpDisplayGDI(vpImage<vpRGBa> &I, int winx = -1, int winy = -1, const std::string &title = "",
139  vpScaleType type = SCALE_DEFAULT);
140 
141  virtual ~vpDisplayGDI();
142 };
143 
144 #endif
145 #endif
Display for windows using GDI (available on any windows 32 platform).
Definition: vpDisplayGDI.h:129
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...