Visual Servoing Platform  version 3.2.0 under development (2019-01-22)
vpAR.h
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30  *
31  * Description:
32  * Use to display an image behind the internal view of the simulator
33  * used for augmented reality application
34  *
35  * Authors:
36  * Eric Marchand
37  * Fabien Spindler
38  *
39  *****************************************************************************/
40 
52 #ifndef vpAR_HH
53 #define vpAR_HH
54 
55 #include <visp3/core/vpConfig.h>
56 
57 #ifdef VISP_HAVE_COIN3D_AND_GUI
58 
59 // visp
60 #include <visp3/core/vpCameraParameters.h>
61 #include <visp3/core/vpDebug.h>
62 #include <visp3/core/vpHomogeneousMatrix.h>
63 
64 #include <visp3/ar/vpSimulator.h>
65 
66 #include <visp3/ar/vpViewer.h>
67 #include <visp3/core/vpImage.h>
68 #include <visp3/core/vpRGBa.h>
69 #include <visp3/core/vpTime.h>
70 
144 class VISP_EXPORT vpAR : public vpSimulator
145 {
146 
147 private:
148  bool background;
149 
150 public:
151  vpAR() : background(false){};
152 
153  virtual ~vpAR();
154  void initInternalViewer(const unsigned int width, const unsigned int height, vpImageType type = grayImage);
155  void setImage(vpImage<unsigned char> &I);
156  void setImage(vpImage<vpRGBa> &I);
157 };
158 
159 #endif
160 #endif
virtual void initInternalViewer(const unsigned int nlig, const unsigned int ncol)
initialize the camera view
Implementation of an augmented reality viewer using Coin3D 3rd party.
Definition: vpAR.h:144
vpAR()
Definition: vpAR.h:151
Implementation of a simulator based on Coin3d (www.coin3d.org).
Definition: vpSimulator.h:99