40 #ifndef vpFeatureThetaU_H
41 #define vpFeatureThetaU_H
48 #include <visp3/core/vpMatrix.h>
49 #include <visp3/core/vpThetaUVector.h>
50 #include <visp3/visual_features/vpBasicFeature.h>
52 #include <visp3/core/vpHomogeneousMatrix.h>
53 #include <visp3/core/vpRGBa.h>
236 } vpFeatureThetaUType;
247 } vpFeatureThetaURotationRepresentationType;
258 vpFeatureThetaURotationRepresentationType r) ;
260 vpFeatureThetaURotationRepresentationType r) ;
262 vpFeatureThetaURotationRepresentationType r) ;
275 unsigned int thickness=1)
const ;
279 unsigned int thickness=1)
const ;
287 const unsigned int select = FEATURE_ALL) ;
289 vpFeatureThetaURotationRepresentationType getFeatureThetaURotationType()
const;
291 double get_TUx()
const;
292 double get_TUy()
const;
293 double get_TUz()
const;
300 void print(
const unsigned int select= FEATURE_ALL)
const ;
302 void set_TUx(
const double tu_x) ;
303 void set_TUy(
const double tu_y) ;
304 void set_TUz(
const double tu_z) ;
306 void setFeatureThetaURotationType(
const vpFeatureThetaURotationRepresentationType r);
312 static unsigned int selectTUx();
313 static unsigned int selectTUy();
314 static unsigned int selectTUz();
317 vpFeatureThetaURotationRepresentationType rotation;
Implementation of a matrix and operations on matrices.
Implementation of an homogeneous matrix and operations on such kind of matrices.
virtual void print(const unsigned int select=FEATURE_ALL) const =0
Print the name of the feature.
Class to define colors available for display functionnalities.
virtual vpColVector error(const vpBasicFeature &s_star, const unsigned int select=FEATURE_ALL)
Compute the error between two visual features from a subset of the possible features.
static const vpColor green
Implementation of a rotation matrix and operations on such kind of matrices.
class that defines what is a visual feature
virtual vpMatrix interaction(const unsigned int select=FEATURE_ALL)=0
Compute the interaction matrix from a subset of the possible features.
Generic class defining intrinsic camera parameters.
Implementation of column vector and the associated operations.
Class that defines a 3D visual feature from a axis/angle parametrization that represent the rotatio...
virtual vpBasicFeature * duplicate() const =0
virtual void display(const vpCameraParameters &cam, const vpImage< unsigned char > &I, const vpColor &color=vpColor::green, unsigned int thickness=1) const =0
Implementation of a rotation vector as axis-angle minimal representation.
virtual ~vpFeatureThetaU()
Destructor. Does nothing.