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vpFeatureThetaU.h
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29  *
30  * Description:
31  * ThetaU visual feature.
32  *
33  * Authors:
34  * Eric Marchand
35  * Fabien Spindler
36  *
37  *****************************************************************************/
38 
39 
40 #ifndef vpFeatureThetaU_H
41 #define vpFeatureThetaU_H
42 
48 #include <visp3/core/vpMatrix.h>
49 #include <visp3/core/vpThetaUVector.h>
50 #include <visp3/visual_features/vpBasicFeature.h>
51 
52 #include <visp3/core/vpHomogeneousMatrix.h>
53 #include <visp3/core/vpRGBa.h>
54 
55 
225 class VISP_EXPORT vpFeatureThetaU : public vpBasicFeature
226 {
227 public:
228  typedef enum
229  {
230  TUx = 1,
232  TUy = 2,
234  TUz = 4
236  } vpFeatureThetaUType;
237  typedef enum
238  {
239  cdRc,
243  cRcd
247  } vpFeatureThetaURotationRepresentationType;
248  /*
249  attributes and members directly related to the vpBasicFeature needs
250  other functionalities are useful but not mandatory
251  */
252 
253 public:
254  // Basic constructor.
255  vpFeatureThetaU() ;
256  vpFeatureThetaU(vpFeatureThetaURotationRepresentationType r) ;
258  vpFeatureThetaURotationRepresentationType r) ;
260  vpFeatureThetaURotationRepresentationType r) ;
262  vpFeatureThetaURotationRepresentationType r) ;
264  virtual ~vpFeatureThetaU() {}
265 
266  void buildFrom(vpThetaUVector &tu) ;
267  // build from a rotation matrix
268  void buildFrom(const vpRotationMatrix &R) ;
269  // build from an homogeneous matrix
270  void buildFrom(const vpHomogeneousMatrix &M) ;
271 
272  void display(const vpCameraParameters &cam,
273  const vpImage<unsigned char> &I,
274  const vpColor &color=vpColor::green,
275  unsigned int thickness=1) const ;
276  void display(const vpCameraParameters &cam,
277  const vpImage<vpRGBa> &I,
278  const vpColor &color=vpColor::green,
279  unsigned int thickness=1) const ;
280 
282  vpFeatureThetaU *duplicate() const ;
283 
284  // compute the error between two visual features from a subset
285  // a the possible features
286  vpColVector error(const vpBasicFeature &s_star,
287  const unsigned int select = FEATURE_ALL) ;
288 
289  vpFeatureThetaURotationRepresentationType getFeatureThetaURotationType() const;
290 
291  double get_TUx() const;
292  double get_TUy() const;
293  double get_TUz() const;
294 
295  // Basic construction.
296  void init() ;
297  // compute the interaction matrix from a subset a the possible features
298  vpMatrix interaction(const unsigned int select = FEATURE_ALL);
299 
300  void print(const unsigned int select= FEATURE_ALL) const ;
301 
302  void set_TUx(const double tu_x) ;
303  void set_TUy(const double tu_y) ;
304  void set_TUz(const double tu_z) ;
305 
306  void setFeatureThetaURotationType(const vpFeatureThetaURotationRepresentationType r);
307 
308 public:
309  /*
310  vpBasicFeature method instantiation
311  */
312  static unsigned int selectTUx();
313  static unsigned int selectTUy();
314  static unsigned int selectTUz();
315 
316 private:
317  vpFeatureThetaURotationRepresentationType rotation;
318 } ;
319 
320 
321 #endif
Implementation of a matrix and operations on matrices.
Definition: vpMatrix.h:97
Implementation of an homogeneous matrix and operations on such kind of matrices.
virtual void print(const unsigned int select=FEATURE_ALL) const =0
Print the name of the feature.
Class to define colors available for display functionnalities.
Definition: vpColor.h:121
virtual vpColVector error(const vpBasicFeature &s_star, const unsigned int select=FEATURE_ALL)
Compute the error between two visual features from a subset of the possible features.
static const vpColor green
Definition: vpColor.h:166
Implementation of a rotation matrix and operations on such kind of matrices.
class that defines what is a visual feature
virtual vpMatrix interaction(const unsigned int select=FEATURE_ALL)=0
Compute the interaction matrix from a subset of the possible features.
Generic class defining intrinsic camera parameters.
virtual void init()=0
Implementation of column vector and the associated operations.
Definition: vpColVector.h:72
Class that defines a 3D visual feature from a axis/angle parametrization that represent the rotatio...
virtual vpBasicFeature * duplicate() const =0
virtual void display(const vpCameraParameters &cam, const vpImage< unsigned char > &I, const vpColor &color=vpColor::green, unsigned int thickness=1) const =0
Implementation of a rotation vector as axis-angle minimal representation.
virtual ~vpFeatureThetaU()
Destructor. Does nothing.