Visual Servoing Platform  version 3.0.0
vpDisplayD3D.cpp
1 /****************************************************************************
2  *
3  * This file is part of the ViSP software.
4  * Copyright (C) 2005 - 2015 by Inria. All rights reserved.
5  *
6  * This software is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * ("GPL") version 2 as published by the Free Software Foundation.
9  * See the file LICENSE.txt at the root directory of this source
10  * distribution for additional information about the GNU GPL.
11  *
12  * For using ViSP with software that can not be combined with the GNU
13  * GPL, please contact Inria about acquiring a ViSP Professional
14  * Edition License.
15  *
16  * See http://visp.inria.fr for more information.
17  *
18  * This software was developed at:
19  * Inria Rennes - Bretagne Atlantique
20  * Campus Universitaire de Beaulieu
21  * 35042 Rennes Cedex
22  * France
23  *
24  * If you have questions regarding the use of this file, please contact
25  * Inria at visp@inria.fr
26  *
27  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
28  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
29  *
30  * Description:
31  * windows 32 display using D3D
32  *
33  * Authors:
34  * Bruno Renier
35  *
36  *****************************************************************************/
37 
43 #include <visp3/core/vpConfig.h>
44 #if ( defined(_WIN32) & defined(VISP_HAVE_D3D9) )
45 
46 #include <visp3/gui/vpDisplayD3D.h>
47 #include <visp3/gui/vpD3DRenderer.h>
48 
52 vpDisplayD3D::vpDisplayD3D(): vpDisplayWin32(new vpD3DRenderer()){}
53 
62 vpDisplayD3D::vpDisplayD3D(int winx, int winy, const char *title)
63  : vpDisplayWin32(new vpD3DRenderer())
64 {
65  windowXPosition = winx;
66  windowYPosition = winy;
67 
68  if (title != NULL)
69  title_ = std::string(title);
70  else
71  title_ = std::string(" ");
72 }
73 
85  int winx, int winy,
86  const char *title)
87  : vpDisplayWin32(new vpD3DRenderer())
88 {
89  init(I,winx,winy,title);
90 }
91 
103  int winx, int winy,
104  const char *title)
105  : vpDisplayWin32(new vpD3DRenderer())
106 {
107  init(I,winx,winy,title);
108 }
109 
114 
115 #elif !defined(VISP_BUILD_SHARED_LIBS)
116 // Work arround to avoid warning: libvisp_core.a(vpDisplayD3D.cpp.o) has no symbols
117 void dummy_vpDisplayD3D() {};
118 #endif
119 
std::string title_
Definition: vpDisplay.h:181
virtual ~vpDisplayD3D()
int windowXPosition
display position
Definition: vpDisplay.h:176
void init(vpImage< unsigned char > &I, int winx=-1, int winy=-1, const char *title=NULL)
Definition: vpDisplayX.cpp:190
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
int windowYPosition
display position
Definition: vpDisplay.h:178