42 #include <visp3/core/vpDebug.h>
43 #include <visp3/core/vpHomogeneousMatrix.h>
44 #include <visp3/core/vpMath.h>
47 #include <visp3/core/vpForwardProjection.h>
82 vpSphere(
double oX,
double oY,
double oZ,
double R);
89 unsigned int thickness = 1);
91 unsigned int thickness = 1);
99 double get_x()
const {
return p[0]; }
100 double get_y()
const {
return p[1]; }
106 double getX()
const {
return cP[0]; }
107 double getY()
const {
return cP[1]; }
108 double getZ()
const {
return cP[2]; }
109 double getR()
const {
return cP[3]; }
121 #if defined(VISP_BUILD_DEPRECATED_FUNCTIONS)
132 vp_deprecated
double get_mu20()
const {
return p[2]; }
139 vp_deprecated
double get_mu11()
const {
return p[3]; }
146 vp_deprecated
double get_mu02()
const {
return p[4]; }
Generic class defining intrinsic camera parameters.
Implementation of column vector and the associated operations.
Class to define RGB colors available for display functionalities.
static const vpColor green
Class that defines what is a generic geometric feature.
virtual void projection()=0
virtual void setWorldCoordinates(const vpColVector &oP)=0
virtual void changeFrame(const vpHomogeneousMatrix &cMo, vpColVector &cP) const =0
virtual void display(const vpImage< unsigned char > &I, const vpCameraParameters &cam, const vpColor &color=vpColor::green, unsigned int thickness=1)=0
virtual vpForwardProjection * duplicate() const =0
Implementation of an homogeneous matrix and operations on such kind of matrices.
Class that defines a 3D sphere in the object frame and allows forward projection of a 3D sphere in th...
vp_deprecated double get_mu11() const
vp_deprecated double get_mu02() const
vp_deprecated double get_mu20() const