31 #ifndef VP_PANDA3D_GEOMETRY_RENDERER_H
32 #define VP_PANDA3D_GEOMETRY_RENDERER_H
34 #include <visp3/core/vpConfig.h>
36 #if defined(VISP_HAVE_PANDA3D)
37 #include <visp3/core/vpCameraParameters.h>
38 #include <visp3/core/vpImage.h>
39 #include <visp3/core/vpRect.h>
40 #include <visp3/ar/vpPanda3DBaseRenderer.h>
93 void setupRenderTarget() VP_OVERRIDE;
96 vpRenderType m_renderType;
97 PointerTo<Texture> m_normalDepthTexture;
98 PointerTo<GraphicsOutput> m_normalDepthBuffer;
Definition of the vpImage class member functions.
Base class for a panda3D renderer. This class handles basic functionalities, such as loading object,...
virtual void setupScene()
Initialize the scene for this specific renderer.
Renderer that outputs object geometric information.
~vpPanda3DGeometryRenderer()=default
GraphicsOutput * getMainOutputBuffer() VP_OVERRIDE
@ CAMERA_NORMALS
Surface normals in the object frame.
Defines a rectangle in the plane.