40 #ifndef vpFeaturePoint3d_H 41 #define vpFeaturePoint3d_H 48 #include <visp3/core/vpMatrix.h> 49 #include <visp3/core/vpPoint.h> 50 #include <visp3/visual_features/vpBasicFeature.h> 52 #include <visp3/core/vpHomogeneousMatrix.h> 53 #include <visp3/core/vpRGBa.h> 223 void buildFrom(
const vpPoint &p);
225 void buildFrom(
double X,
double Y,
double Z);
228 unsigned int thickness = 1)
const;
230 unsigned int thickness = 1)
const;
240 double get_X()
const;
242 double get_Y()
const;
244 double get_Z()
const;
252 void print(
unsigned int select = FEATURE_ALL)
const;
255 void set_X(
double X);
257 void set_Y(
double Y);
259 void set_Z(
double Z);
261 void set_XYZ(
double X,
double Y,
double Z);
263 static unsigned int selectX();
264 static unsigned int selectY();
265 static unsigned int selectZ();
Implementation of a matrix and operations on matrices.
Class to define RGB colors available for display functionnalities.
static const vpColor green
Class that defines a 3D point in the object frame and allows forward projection of a 3D point in the ...
virtual void print(unsigned int select=FEATURE_ALL) const =0
Print the name of the feature.
class that defines what is a visual feature
virtual vpColVector error(const vpBasicFeature &s_star, unsigned int select=FEATURE_ALL)
Class that defines the 3D point visual feature.
Generic class defining intrinsic camera parameters.
virtual ~vpFeaturePoint3D()
Destructor. Does nothing.
Implementation of column vector and the associated operations.
virtual vpBasicFeature * duplicate() const =0
virtual vpMatrix interaction(unsigned int select=FEATURE_ALL)=0
Compute the interaction matrix from a subset of the possible features.
virtual void display(const vpCameraParameters &cam, const vpImage< unsigned char > &I, const vpColor &color=vpColor::green, unsigned int thickness=1) const =0