44 #include <visp3/core/vpConfig.h> 45 #if (defined(_WIN32) & defined(VISP_HAVE_D3D9)) 47 #include <visp3/gui/vpD3DRenderer.h> 48 #include <visp3/gui/vpDisplayD3D.h> 130 init(I, winx, winy, title);
188 init(I, winx, winy, title);
196 #elif !defined(VISP_BUILD_SHARED_LIBS) 199 void dummy_vpDisplayD3D(){};
void init(vpImage< unsigned char > &I, int winx=-1, int winy=-1, const std::string &title="")
int m_windowYPosition
display position
unsigned int getWidth() const
int m_windowXPosition
display position
void setScale(vpScaleType scaleType, unsigned int width, unsigned int height)
unsigned int getHeight() const
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...