Visual Servoing Platform  version 3.2.0 under development (2019-01-22)
vpForceTwistMatrix Member List

This is the complete list of members for vpForceTwistMatrix, including all inherited members.

buildFrom(const vpTranslationVector &t, const vpRotationMatrix &R)vpForceTwistMatrix
buildFrom(const vpTranslationVector &t, const vpThetaUVector &thetau)vpForceTwistMatrix
buildFrom(const vpHomogeneousMatrix &M, bool full=true)vpForceTwistMatrix
buildFrom(const vpRotationMatrix &R)vpForceTwistMatrix
buildFrom(const vpThetaUVector &thetau)vpForceTwistMatrix
colNumvpArray2D< double >protected
datavpArray2D< double >
dsizevpArray2D< double >protected
eye()vpForceTwistMatrix
getCols() constvpArray2D< double >inline
getMaxValue() constvpArray2D< double >
getMinValue() constvpArray2D< double >
getRows() constvpArray2D< double >inline
hadamard(const vpArray2D< double > &m) constvpArray2D< double >
init()vpForceTwistMatrixinline
load(const std::string &filename, vpArray2D< double > &A, const bool binary=false, char *header=NULL)vpArray2D< double >inlinestatic
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=NULL)vpArray2D< double >inlinestatic
operator*(const vpForceTwistMatrix &F) const vpForceTwistMatrix
operator*(const vpMatrix &M) const vpForceTwistMatrix
operator*(const vpColVector &H) const vpForceTwistMatrix
operator=(const vpForceTwistMatrix &H)vpForceTwistMatrix
vpArray2D< double >::operator=(doublex)vpArray2D< double >inline
vpArray2D< double >::operator=(const vpArray2D< double > &A)vpArray2D< double >inline
operator[](unsigned int i)vpArray2D< double >inline
operator[](unsigned int i) constvpArray2D< double >inline
print(std::ostream &s, unsigned int length, char const *intro=0) const vpForceTwistMatrix
resize(const unsigned int nrows, const unsigned int ncols, const bool flagNullify=true)vpForceTwistMatrixinline
vpArray2D< double >::resize(const unsigned int nrows, const unsigned int ncols, const bool flagNullify=true, const bool recopy_=true)vpArray2D< double >inline
rowNumvpArray2D< double >protected
rowPtrsvpArray2D< double >protected
save(const std::string &filename, const vpArray2D< double > &A, const bool binary=false, const char *header="")vpArray2D< double >inlinestatic
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="")vpArray2D< double >inlinestatic
setIdentity()vpForceTwistMatrix
size() constvpArray2D< double >inline
vpArray2D()vpArray2D< double >inline
vpArray2D(const vpArray2D< double > &A)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c, doubleval)vpArray2D< double >inline
vpForceTwistMatrix()vpForceTwistMatrix
vpForceTwistMatrix(const vpForceTwistMatrix &F)vpForceTwistMatrix
vpForceTwistMatrix(const vpHomogeneousMatrix &M, bool full=true)vpForceTwistMatrixexplicit
vpForceTwistMatrix(const vpTranslationVector &t, const vpRotationMatrix &R)vpForceTwistMatrix
vpForceTwistMatrix(const vpTranslationVector &t, const vpThetaUVector &thetau)vpForceTwistMatrix
vpForceTwistMatrix(const double tx, const double ty, const double tz, const double tux, const double tuy, const double tuz)vpForceTwistMatrix
vpForceTwistMatrix(const vpRotationMatrix &R)vpForceTwistMatrix
vpForceTwistMatrix(const vpThetaUVector &thetau)vpForceTwistMatrix
vpGEMMmethod enum namevpArray2D< double >related
~vpArray2D()vpArray2D< double >inlinevirtual
~vpForceTwistMatrix()vpForceTwistMatrixinlinevirtual