39 #include <visp3/core/vpConfig.h>
40 #include <visp3/core/vpDisplay.h>
41 #if ( defined(VISP_HAVE_D3D9) )
43 #ifndef VPDISPLAYD3D_HH
44 #define VPDISPLAYD3D_HH
47 #include <visp3/gui/vpDisplayWin32.h>
111 vpDisplayD3D(
int winx,
int winy,
const std::string &title=
"");
Display for windows using Direct3D 3rd party. Thus to enable this class Direct3D should be installed...
vpScaleType
Values that could be applied to a display to down scale the size of the display.
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...