ViSP  2.6.2
vpDisplayD3D.h
1 /****************************************************************************
2  *
3  * $Id: vpDisplayD3D.h 3530 2012-01-03 10:52:12Z fspindle $
4  *
5  * This file is part of the ViSP software.
6  * Copyright (C) 2005 - 2012 by INRIA. All rights reserved.
7  *
8  * This software is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * ("GPL") version 2 as published by the Free Software Foundation.
11  * See the file LICENSE.txt at the root directory of this source
12  * distribution for additional information about the GNU GPL.
13  *
14  * For using ViSP with software that can not be combined with the GNU
15  * GPL, please contact INRIA about acquiring a ViSP Professional
16  * Edition License.
17  *
18  * See http://www.irisa.fr/lagadic/visp/visp.html for more information.
19  *
20  * This software was developed at:
21  * INRIA Rennes - Bretagne Atlantique
22  * Campus Universitaire de Beaulieu
23  * 35042 Rennes Cedex
24  * France
25  * http://www.irisa.fr/lagadic
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28  * INRIA at visp@inria.fr
29  *
30  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
31  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
32  *
33  *
34  * Description:
35  * Windows 32 display using D3D
36  *
37  * Authors:
38  * Bruno Renier
39  * Fabien Spindler
40  *
41  *****************************************************************************/
42 
43 #include <visp/vpConfig.h>
44 #if ( defined(VISP_HAVE_D3D9) )
45 
46 #ifndef VPDISPLAYD3D_HH
47 #define VPDISPLAYD3D_HH
48 
49 
50 #include <visp/vpDisplayWin32.h>
51 
108 class VISP_EXPORT vpDisplayD3D : public vpDisplayWin32
109 {
110 public:
111  vpDisplayD3D();
112 
114  int winx=-1, int winy=-1,
115  const char *_title=NULL);
116 
118  int winx=-1, int winy=-1,
119  const char *_title=NULL);
120 
121  virtual ~vpDisplayD3D();
122 
123 };
124 #endif
125 #endif
Display for windows using Direct3D.
Definition: vpDisplayD3D.h:108
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...