43 #include <visp3/core/vpDebug.h>
44 #include <visp3/core/vpForwardProjection.h>
45 #include <visp3/core/vpHomogeneousMatrix.h>
46 #include <visp3/core/vpMath.h>
91 vpCircle(
double oA,
double oB,
double oC,
double oX,
double oY,
double oZ,
double R);
98 unsigned int thickness = 1);
100 unsigned int thickness = 1);
107 double get_x()
const {
return p[0]; }
108 double get_y()
const {
return p[1]; }
114 double getA()
const {
return cP[0]; }
115 double getB()
const {
return cP[1]; }
116 double getC()
const {
return cP[2]; }
118 double getX()
const {
return cP[3]; }
119 double getY()
const {
return cP[4]; }
120 double getZ()
const {
return cP[5]; }
122 double getR()
const {
return cP[6]; }
128 void setWorldCoordinates(
double oA,
double oB,
double oC,
double oX,
double oY,
double oZ,
double R);
134 const double &theta,
double &i,
double &j);
140 #if defined(VISP_BUILD_DEPRECATED_FUNCTIONS)
151 vp_deprecated
double get_mu20()
const {
return p[2]; }
158 vp_deprecated
double get_mu11()
const {
return p[3]; }
165 vp_deprecated
double get_mu02()
const {
return p[4]; }
Generic class defining intrinsic camera parameters.
Class that defines a 3D circle in the object frame and allows forward projection of a 3D circle in th...
vp_deprecated double get_mu11() const
vp_deprecated double get_mu02() const
vp_deprecated double get_mu20() const
Implementation of column vector and the associated operations.
Class to define RGB colors available for display functionalities.
static const vpColor green
Class that defines what is a generic geometric feature.
virtual void projection()=0
virtual void setWorldCoordinates(const vpColVector &oP)=0
virtual void changeFrame(const vpHomogeneousMatrix &cMo, vpColVector &cP) const =0
virtual void display(const vpImage< unsigned char > &I, const vpCameraParameters &cam, const vpColor &color=vpColor::green, unsigned int thickness=1)=0
virtual vpForwardProjection * duplicate() const =0
Implementation of an homogeneous matrix and operations on such kind of matrices.