Visual Servoing Platform  version 3.5.0 under development (2022-02-15)
vpCylinder.h
1 /****************************************************************************
2  *
3  * ViSP, open source Visual Servoing Platform software.
4  * Copyright (C) 2005 - 2019 by Inria. All rights reserved.
5  *
6  * This software is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  * See the file LICENSE.txt at the root directory of this source
11  * distribution for additional information about the GNU GPL.
12  *
13  * For using ViSP with software that can not be combined with the GNU
14  * GPL, please contact Inria about acquiring a ViSP Professional
15  * Edition License.
16  *
17  * See http://visp.inria.fr for more information.
18  *
19  * This software was developed at:
20  * Inria Rennes - Bretagne Atlantique
21  * Campus Universitaire de Beaulieu
22  * 35042 Rennes Cedex
23  * France
24  *
25  * If you have questions regarding the use of this file, please contact
26  * Inria at visp@inria.fr
27  *
28  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
29  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
30  *
31  * Description:
32  * Cylinder feature.
33  *
34  * Authors:
35  * Eric Marchand
36  *
37  *****************************************************************************/
38 
44 #ifndef vpCylinder_hh
45 #define vpCylinder_hh
46 
47 #include <math.h>
48 #include <visp3/core/vpHomogeneousMatrix.h>
49 #include <visp3/core/vpMath.h>
50 
51 #include <visp3/core/vpForwardProjection.h>
52 
102 class VISP_EXPORT vpCylinder : public vpForwardProjection
103 {
104 public:
105  typedef enum {
107  line2
109 
110  vpCylinder();
111  explicit vpCylinder(const vpColVector &oP);
112  vpCylinder(double oA, double oB, double oC, double oX, double oY, double oZ, double R);
113  virtual ~vpCylinder();
114 
115  void changeFrame(const vpHomogeneousMatrix &cMo, vpColVector &cP) const;
116  void changeFrame(const vpHomogeneousMatrix &cMo);
117 
118  double computeZ(double x, double y) const;
119 
120  void display(const vpImage<unsigned char> &I, const vpCameraParameters &cam, const vpColor &color = vpColor::green,
121  unsigned int thickness = 1);
122  void display(const vpImage<vpRGBa> &I, const vpCameraParameters &cam, const vpColor &color = vpColor::green,
123  unsigned int thickness = 1);
124  void display(const vpImage<unsigned char> &I, const vpHomogeneousMatrix &cMo, const vpCameraParameters &cam,
125  const vpColor &color = vpColor::green, unsigned int thickness = 1);
126  void display(const vpImage<vpRGBa> &I, const vpHomogeneousMatrix &cMo, const vpCameraParameters &cam,
127  const vpColor &color = vpColor::green, unsigned int thickness = 1);
128 
129  vpCylinder *duplicate() const;
130 
136  double getRho1() const { return p[0]; }
142  double getTheta1() const { return p[1]; }
143 
149  double getRho2() const { return p[2]; }
155  double getTheta2() const { return p[3]; }
156 
160  double getA() const { return cP[0]; }
164  double getB() const { return cP[1]; }
168  double getC() const { return cP[2]; }
172  double getX() const { return cP[3]; }
176  double getY() const { return cP[4]; }
180  double getZ() const { return cP[5]; }
184  double getR() const { return cP[6]; }
185 
186  void init();
187 
188  void projection();
189  void projection(const vpColVector &cP, vpColVector &p) const;
190 
191  void setWorldCoordinates(const vpColVector &oP);
192  void setWorldCoordinates(double oA, double oB, double oC, double oX, double oY, double oZ, double R);
193 };
194 
195 #endif
virtual void changeFrame(const vpHomogeneousMatrix &cMo, vpColVector &cP) const =0
virtual void display(const vpImage< unsigned char > &I, const vpCameraParameters &cam, const vpColor &color=vpColor::green, unsigned int thickness=1)=0
double getR() const
Definition: vpCylinder.h:184
double getA() const
Definition: vpCylinder.h:160
Implementation of an homogeneous matrix and operations on such kind of matrices.
double getB() const
Definition: vpCylinder.h:164
Class to define RGB colors available for display functionnalities.
Definition: vpColor.h:157
double getC() const
Definition: vpCylinder.h:168
virtual void init()=0
static const vpColor green
Definition: vpColor.h:220
virtual void projection()=0
double getTheta2() const
Definition: vpCylinder.h:155
Class that defines what is a generic geometric feature.
virtual void setWorldCoordinates(const vpColVector &oP)=0
Generic class defining intrinsic camera parameters.
double getY() const
Definition: vpCylinder.h:176
Class that defines a 3D cylinder in the object frame and allows forward projection of a 3D cylinder i...
Definition: vpCylinder.h:102
double getZ() const
Definition: vpCylinder.h:180
Implementation of column vector and the associated operations.
Definition: vpColVector.h:130
double getRho1() const
Definition: vpCylinder.h:136
double getX() const
Definition: vpCylinder.h:172
double getTheta1() const
Definition: vpCylinder.h:142
virtual vpForwardProjection * duplicate() const =0
double getRho2() const
Definition: vpCylinder.h:149