45 #include <visp3/core/vpConfig.h> 47 #ifdef VISP_HAVE_COIN3D_AND_GUI 49 #include <visp3/ar/vpSimulator.h> 50 #include <visp3/core/vpTime.h> 52 #include <visp3/core/vpImage.h> 54 #ifdef VISP_HAVE_MODULE_IO 55 #include <visp3/io/vpImageIo.h> 59 #include <Inventor/nodes/SoCone.h> 60 #include <Inventor/nodes/SoCoordinate3.h> 61 #include <Inventor/nodes/SoCylinder.h> 62 #include <Inventor/nodes/SoIndexedFaceSet.h> 63 #include <Inventor/nodes/SoPointLight.h> 64 #include <Inventor/nodes/SoRotationXYZ.h> 65 #include <Inventor/nodes/SoScale.h> 66 #include <Inventor/nodes/SoTranslation.h> 68 #include <Inventor/actions/SoWriteAction.h> 69 #include <Inventor/nodes/SoDirectionalLight.h> 70 #include <Inventor/nodes/SoDrawStyle.h> 71 #include <Inventor/nodes/SoEnvironment.h> 72 #include <Inventor/nodes/SoGroup.h> 73 #include <Inventor/nodes/SoMaterial.h> 77 static float pyramidVertexes[5][3] = {{0.33f, 0.33f, 0.f},
79 {-0.33f, -0.33f, 0.f},
84 static int32_t pyramidFaces[] = {
110 SoSeparator *makePyramide()
112 SoSeparator *result =
new SoSeparator;
116 SoCoordinate3 *myCoords =
new SoCoordinate3;
117 myCoords->point.setValues(0, 5, pyramidVertexes);
118 result->addChild(myCoords);
121 SoIndexedFaceSet *myFaceSet =
new SoIndexedFaceSet;
122 myFaceSet->coordIndex.setValues(0, 21, (
const int32_t *)pyramidFaces);
123 result->addChild(myFaceSet);
125 result->unrefNoDelete();
135 static SoSeparator *createArrow(
float longueur,
float proportionFleche,
float radius)
137 SoSeparator *fleche =
new SoSeparator;
140 SoTranslation *poseCylindre =
new SoTranslation;
141 SoCylinder *line =
new SoCylinder;
142 SoTranslation *posePointe =
new SoTranslation;
143 SoCone *pointe =
new SoCone;
145 float l_cylindre = longueur * (1 - proportionFleche);
146 float l_cone = longueur * proportionFleche;
147 float radius_cylindre = radius;
148 float radius_cone = radius * 5;
150 line->radius.setValue(radius_cylindre);
151 line->height.setValue(l_cylindre);
153 poseCylindre->translation.setValue(0, l_cylindre / 2, 0);
154 posePointe->translation.setValue(0.0, l_cylindre / 2 + l_cone / 2, 0);
156 pointe->bottomRadius.setValue(radius_cone);
157 pointe->height.setValue(l_cone);
159 fleche->addChild(poseCylindre);
160 fleche->addChild(line);
161 fleche->addChild(posePointe);
162 fleche->addChild(pointe);
171 #define LONGUEUR_FLECHE 1.0f 172 #define RAYON_FLECHE 0.002f 173 #define PROPORTION_FLECHE 0.1f 175 SoSeparator *createFrame(
float longueurFleche = LONGUEUR_FLECHE,
float proportionFleche = PROPORTION_FLECHE,
176 float radiusFleche = RAYON_FLECHE)
180 SoSeparator *frame =
new SoSeparator;
183 SoRotationXYZ *rotationY_X =
new SoRotationXYZ;
184 rotationY_X->axis = SoRotationXYZ::Z;
185 rotationY_X->angle.setValue((
float)(-M_PI / 2));
187 SoRotationXYZ *rotationX_Y =
new SoRotationXYZ;
188 rotationX_Y->axis = SoRotationXYZ::Z;
189 rotationX_Y->angle.setValue((
float)(M_PI / 2));
191 SoRotationXYZ *rotationY_Z =
new SoRotationXYZ;
192 rotationY_Z->axis = SoRotationXYZ::X;
193 rotationY_Z->angle.setValue((
float)(M_PI / 2));
195 SoMaterial *rouge =
new SoMaterial;
196 rouge->diffuseColor.setValue(1.0, 0.0, 0.0);
197 rouge->emissiveColor.setValue(0.5, 0.0, 0.0);
199 SoMaterial *vert =
new SoMaterial;
200 vert->diffuseColor.setValue(0.0, 1.0, 0.0);
201 vert->emissiveColor.setValue(0.0, 0.5, 0.0);
203 SoMaterial *bleu =
new SoMaterial;
204 bleu->diffuseColor.setValue(0.0, 0.0, 1.0);
205 bleu->emissiveColor.setValue(0.0, 0.0, 0.5);
207 SoSeparator *fleche = createArrow(longueurFleche, proportionFleche, radiusFleche);
209 frame->addChild(rouge);
210 frame->addChild(rotationY_X);
211 frame->addChild(fleche);
212 frame->addChild(vert);
213 frame->addChild(rotationX_Y);
214 frame->addChild(fleche);
215 frame->addChild(bleu);
216 frame->addChild(rotationY_Z);
217 frame->addChild(fleche);
219 frame->unrefNoDelete();
225 SoSeparator *createCameraObject(
float zoomFactor = 1.0)
229 SoSeparator *cam =
new SoSeparator;
232 SoMaterial *myMaterial =
new SoMaterial;
233 myMaterial->diffuseColor.setValue(1.0, 0.0, 0.0);
234 myMaterial->emissiveColor.setValue(0.5, 0.0, 0.0);
236 SoScale *taille =
new SoScale;
239 taille->scaleFactor.setValue(zoom, zoom, zoom);
242 SoMaterial *couleurBlanc =
new SoMaterial;
243 couleurBlanc->diffuseColor.setValue(1.0, 1.0, 1.0);
244 couleurBlanc->emissiveColor.setValue(1.0, 1.0, 1.0);
245 SoDrawStyle *filDeFer =
new SoDrawStyle;
246 filDeFer->style.setValue(SoDrawStyle::LINES);
247 filDeFer->lineWidth.setValue(1);
249 SoSeparator *cone =
new SoSeparator;
251 cone->addChild(makePyramide());
252 cone->addChild(couleurBlanc);
253 cone->addChild(filDeFer);
254 cone->addChild(makePyramide());
255 cone->unrefNoDelete();
257 cam->addChild(myMaterial);
258 cam->addChild(taille);
260 cam->addChild(createFrame(2.0f, 0.1f, 0.01f));
298 #if defined(VISP_HAVE_SOWIN) 300 #elif defined(VISP_HAVE_SOQT) 302 #elif defined(VISP_HAVE_SOXT) 328 #if defined(VISP_HAVE_SOWIN)
330 #elif defined(VISP_HAVE_SOQT)
332 #elif defined(VISP_HAVE_SOXT)
355 this->
scene =
new SoSeparator;
380 SoSeparator *camera =
new SoSeparator;
388 SoCube *cube =
new SoCube;
391 cube->height = 0.01f;
397 SoDB::enableRealTimeSensor(FALSE);
398 SoSceneManager::enableRealTimeUpdate(FALSE);
399 realtime = (SbTime *)SoDB::getGlobalField(
"realTime");
413 static bool firstTime =
true;
415 SoScale *taille =
new SoScale;
417 this->
scene->addChild(taille);
420 SoScale *taille = (SoScale *)this->
scene->getChild(0);
445 SoScale *taille = (SoScale *)this->
scene->getChild(index);
446 taille->scaleFactor.setValue(zoomFactor, zoomFactor, zoomFactor);
481 bufferView =
new unsigned char[3 * width * height];
515 float px = (float)_cam.
get_px();
516 float py = (float)_cam.
get_py();
534 float px = (float)_cam.
get_px();
535 float py = (float)_cam.
get_py();
556 orientation.getValue(axis, angle);
557 SbRotation rotation(axis, angle);
561 t = position.getValue();
564 matrix.setRotate(rotation);
568 rotX.setRotate(SbRotation(SbVec3f(1.0f, 0.0f, 0.0f), (
float)M_PI));
569 matrix.multLeft(rotX);
570 for (
unsigned int i = 0; i < 4; i++)
571 for (
unsigned int j = 0; j < 4; j++)
572 fMc[j][i] = matrix[(
int)i][(int)j];
591 rotX.setRotate(SbRotation(SbVec3f(1.0f, 0.0f, 0.0f), (
float)M_PI));
592 for (
unsigned int i = 0; i < 4; i++)
593 for (
unsigned int j = 0; j < 4; j++)
594 matrix[(
int)j][(int)i] = (
float)cMf[i][j];
597 matrix.multLeft(rotX);
598 rotCam.setValue(matrix);
602 internalCamera->position.setValue(matrix[3][0], matrix[3][1], matrix[3][2]);
605 rotX.setRotate(SbRotation(SbVec3f(-1.0f, 0.0f, 0.0f), (
float)M_PI));
606 matrix.multLeft(rotX);
607 rotCam.setValue(matrix);
635 static void timerSensorCallback(
void *data, SoSensor *)
651 SoTimerSensor *timer =
new SoTimerSensor(timerSensorCallback, (
void *)
this);
652 timer->setInterval(0.01);
654 vpViewer::mainLoop();
666 if (!input.openFile(file_name)) {
670 SoSeparator *newscene = SoDB::readAll(&input);
672 if (newscene == NULL) {
676 SoScale *taille =
new SoScale;
684 this->
scene->addChild(taille);
685 this->
scene->addChild(newscene);
693 output.openFile(name);
696 output.setBinary(TRUE);
698 SoWriteAction writeAction(&output);
699 writeAction.apply(
scene);
711 SoScale *taille =
new SoScale;
712 taille->scaleFactor.setValue(zoom, zoom, zoom);
714 SoSeparator *frame =
new SoSeparator;
716 frame->addChild(taille);
717 frame->addChild(createFrame(LONGUEUR_FLECHE * zoom, PROPORTION_FLECHE * zoom, RAYON_FLECHE * zoom));
729 scene->addChild(createFrame(LONGUEUR_FLECHE * zoom, PROPORTION_FLECHE * zoom, RAYON_FLECHE * zoom));
741 SoSeparator *newObject;
743 if (!in.openFile(iv_filename)) {
744 vpERROR_TRACE(
"Erreur lors de la lecture du fichier %s.", iv_filename);
747 newObject = SoDB::readAll(&in);
748 if (NULL == newObject) {
749 vpERROR_TRACE(
"Problem reading data for file <%s>.", iv_filename);
755 vpERROR_TRACE(
"Error adding object from file <%s> ", iv_filename);
785 bool identity =
true;
786 for (
unsigned int i = 0; i < 4; i++) {
787 for (
unsigned int j = 0; j < 4; j++) {
789 if (fabs(fMo[i][j] - 1) > 1e-6)
792 if (fabs(fMo[i][j]) > 1e-6)
798 if (identity ==
true) {
799 root->addChild(
object);
803 for (
unsigned int i = 0; i < 4; i++)
804 for (
unsigned int j = 0; j < 4; j++)
805 matrix[(
int)j][(int)i] = (
float)fMo[i][j];
808 rotation.setValue(matrix);
810 SoTransform *displacement =
new SoTransform;
811 SoSeparator *newNode =
new SoSeparator;
813 displacement->rotation.setValue(rotation);
814 displacement->translation.setValue(matrix[3][0], matrix[3][1], matrix[3][2]);
816 root->addChild(newNode);
817 newNode->addChild(displacement);
818 newNode->addChild(
object);
826 mainThread = SbThread::create(start_routine, (
void *)
this);
840 mainThread = SbThread::create(start_routine, (
void *)data);
855 vpViewer::exitMainLoop();
872 SbVec2s size(320, 200);
877 size = this->
internalView->getViewportRegion().getWindowSize();
878 thisroot = this->
internalView->getSceneManager()->getSceneGraph();
880 size = this->
externalView->getViewportRegion().getWindowSize();
881 thisroot = this->
externalView->getSceneManager()->getSceneGraph();
884 SbViewportRegion myViewPort(size);
920 if (NULL != height) {
934 #ifdef VISP_HAVE_MODULE_IO 950 unsigned char r, g, b;
951 unsigned int index = 3 * ((internal_height - i - 1) * internal_width + j);
967 SbVec2s size = this->
internalView->getViewportRegion().getWindowSize();
999 #elif !defined(VISP_BUILD_SHARED_LIBS) 1002 void dummy_vpSimulator(){};
HWND mainWindow
main Widget
SoSeparator * externalRoot
root node of the external view
VISP_EXPORT int wait(double t0, double t)
void resize(int x, int y, bool fixed=false)
SoPerspectiveCamera * internalCamera
internal camera
bool cameraPositionInitialized
void write(const char *fileName)
SoTransform * internalCameraPosition
internal camera position
void kill()
perform some destruction
void setExternalCameraParameters(vpCameraParameters &cam)
set external camera parameters
void setCameraPosition(vpHomogeneousMatrix &cMf)
set the camera position (from an homogeneous matrix)
void resize(unsigned int h, unsigned int w)
resize the image : Image initialization
Implementation of an homogeneous matrix and operations on such kind of matrices.
void addObject(SoSeparator *object, const vpHomogeneousMatrix &fMo, SoSeparator *root)
Add a new object in the scene graph ad a given location.
static void RGBToRGBa(unsigned char *rgb, unsigned char *rgba, unsigned int size)
Type * bitmap
points toward the bitmap
Implementation of a simulator based on Coin3d (www.coin3d.org).
void setZoomFactor(float zoom)
set the size of the camera/frame
vpCameraParameters internalCameraParameters
internal camera parameters
void closeMainApplication()
void getSizeInternalView(int &width, int &height)
get the size of the internal view
void addAbsoluteFrame(float zoom=1)
Add the representation of the absolute frame.
unsigned int external_height
void getExternalCameraPosition(vpHomogeneousMatrix &cMf)
get the external camera position
void init()
perform some initialization
virtual void mainLoop()
activate the mainloop
bool mainWindowInitialized
vpViewer * internalView
view from the camera
void moveInternalCamera(vpHomogeneousMatrix &cMf)
modify the position of the camera in the scene graph
void getInternalImage(vpImage< unsigned char > &I)
get an Image of the internal view
static void write(const vpImage< unsigned char > &I, const std::string &filename)
SoSeparator * internalRoot
root node of the internal view
vpCameraParameters externalCameraParameters
internal camera parameters
static void RGBToGrey(unsigned char *rgb, unsigned char *grey, unsigned int width, unsigned int height, bool flip=false)
void initApplication(void *(*start_routine)(void *))
begin the main program
SoTransform * extrenalCameraPosition
external camera position
GLubyte * image_background
void setInternalCameraParameters(vpCameraParameters &cam)
set internal camera parameters
Viewer used by the simulator.
Generic class defining intrinsic camera parameters.
virtual void initInternalViewer(unsigned int nlig, unsigned int ncol)
initialize the camera view
void initSceneGraph()
initialize the scene graph
void load(const char *file_name)
load an iv file
void offScreenRendering(vpSimulatorViewType view=vpSimulator::EXTERNAL, int *width=NULL, int *height=NULL)
vpViewer * externalView
view from an external camera
void initSoApplication()
open the SoGui application
SoPerspectiveCamera * externalCamera
external camera
unsigned int external_width
vpHomogeneousMatrix cMf
internal camera position
void initMainApplication()
perform some initialization in the main program thread
void addFrame(const vpHomogeneousMatrix &fMo, float zoom=1)
Add the representation of a frame.
unsigned char * bufferView
image of the internal view
unsigned int internal_width
vpHomogeneousMatrix inverse() const
void redraw()
display the scene (handle with care)
void changeZoomFactor(float zoom, int index)
Change the zoom factor associated to the child given by index. In order to create multiple zoom facto...
void initExternalViewer(unsigned int nlig, unsigned int ncol)
initialize the external view
SoOffscreenRenderer * offScreenRenderer
unsigned int internal_height
void save(const char *name, bool binary=false)
save the scene in an iv file
SoSeparator * internalCameraObject
representation of the camera in the external view
SbThread * mainThread
thread with the main program