39 #include <visp3/core/vpConfig.h> 40 #if (defined(VISP_HAVE_GDI) || defined(VISP_HAVE_D3D9)) 43 #include <visp3/core/vpDisplayException.h> 44 #include <visp3/gui/vpDisplayWin32.h> 55 (param->vpDisp)->
window.initWindow(param->title.c_str(), param->x, param->y, param->w, param->h);
90 window.renderer->setImg(I);
114 window.renderer->setImg(I);
141 threadParam *param =
new threadParam;
146 param->vpDisp =
this;
165 if (!
window.isInitialized()) {
190 window.renderer->setImg(I);
219 window.renderer->setImgROI(I, iP, width, height);
241 window.renderer->setImg(I);
270 window.renderer->setImgROI(I, iP, width, height);
300 WaitForSingleObject(
window.semaClick, 0);
301 WaitForSingleObject(
window.semaClickUp, 0);
302 WaitForSingleObject(
window.semaClick, INFINITE);
305 ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaClick, 0));
338 WaitForSingleObject(
window.semaClick, 0);
339 WaitForSingleObject(
window.semaClickUp, 0);
340 WaitForSingleObject(
window.semaClick, INFINITE);
343 ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaClick, 0));
349 ip.
set_v(v * m_scale);
382 WaitForSingleObject(
window.semaClick, 0);
383 WaitForSingleObject(
window.semaClickUp, 0);
384 WaitForSingleObject(
window.semaClick, INFINITE);
387 ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaClick, 0));
392 ip.
set_v(v * m_scale);
393 button =
window.clickButton;
431 WaitForSingleObject(
window.semaClickUp, 0);
432 WaitForSingleObject(
window.semaClick, 0);
433 WaitForSingleObject(
window.semaClickUp, INFINITE);
436 ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaClickUp, 0));
441 ip.
set_v(v * m_scale);
442 button =
window.clickButtonUp;
470 WaitForSingleObject(
window.semaKey, 0);
471 WaitForSingleObject(
window.semaKey, 0);
472 WaitForSingleObject(
window.semaKey, INFINITE);
475 ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaKey, 0));
506 WaitForSingleObject(
window.semaKey, 0);
507 WaitForSingleObject(
window.semaKey, 0);
508 WaitForSingleObject(
window.semaKey, INFINITE);
511 ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaKey, 0));
514 std::stringstream ss;
535 bool ret = (WAIT_OBJECT_0 == WaitForSingleObject(
window.semaMove, 0));
544 ip.
set_v(v * m_scale);
573 ip.
set_v(v * m_scale);
591 SetWindowPos(
window.hWnd, HWND_TOP, winx, winy, 0, 0,
592 SWP_ASYNCWINDOWPOS | SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
604 SetWindowText(
window.hWnd, windowtitle.c_str());
625 PostMessage(
window.getHWnd(), vpWM_DISPLAY, 0, 0);
642 WORD left = (WORD)iP.
get_u();
643 WORD right = (WORD)(iP.
get_u() + width - 1);
645 WORD top = (WORD)iP.
get_v();
646 WORD bottom = (WORD)(iP.
get_v() + height - 1);
649 WPARAM wp = MAKEWPARAM(left, right);
650 LPARAM lp = MAKELPARAM(top, bottom);
652 PostMessage(
window.getHWnd(), vpWM_DISPLAY_ROI, wp, lp);
665 if (thickness == 1) {
666 window.renderer->setPixel(ip, color);
668 window.renderer->drawRect(ip, thickness *
m_scale, thickness * m_scale, color,
true, 1);
679 unsigned int thickness)
683 window.renderer->drawLine(ip1, ip2, color, thickness);
696 unsigned int thickness)
700 window.renderer->drawLine(ip1, ip2, color, thickness, PS_DASHDOT);
717 const vpColor &color,
bool fill,
unsigned int thickness)
721 window.renderer->drawRect(topLeft, width, height, color, fill, thickness);
737 const vpColor &color,
bool fill,
unsigned int thickness)
741 unsigned int width =
static_cast<unsigned int>(bottomRight.
get_j() - topLeft.
get_j());
742 unsigned int height =
static_cast<unsigned int>(bottomRight.
get_i() - topLeft.
get_i());
743 window.renderer->drawRect(topLeft, width, height, color, fill, thickness);
764 window.renderer->drawRect(topLeft, static_cast<unsigned int>(rectangle.
getWidth()),
765 static_cast<unsigned int>(rectangle.
getHeight()), color, fill, thickness);
778 unsigned int thickness)
782 window.renderer->drawCircle(center, radius, color, fill, thickness);
795 window.renderer->drawText(ip, text, color);
806 unsigned int thickness)
810 window.renderer->drawCross(ip, size, color, thickness);
821 unsigned int w,
unsigned int h,
unsigned int thickness)
826 window.renderer->drawArrow(ip1, ip2, color, w, h, thickness);
837 window.renderer->clear(color);
848 PostMessage(
window.getHWnd(), vpWM_CLOSEDISPLAY, 0, 0);
853 WaitForSingleObject(
hThread, INFINITE);
857 window.initialized =
false;
869 window.renderer->getImage(I);
878 w = GetSystemMetrics(SM_CXSCREEN);
879 h = GetSystemMetrics(SM_CYSCREEN);
887 unsigned int width, height;
897 unsigned int width, height;
901 #elif !defined(VISP_BUILD_SHARED_LIBS) 904 void dummy_vpDisplayWin32(){};
void getScreenSize(unsigned int &width, unsigned int &height)
static const int MAX_INIT_DELAY
Maximum delay for window initialization.
DWORD threadId
Id of the window's thread.
void displayCharString(const vpImagePoint &ip, const char *text, const vpColor &color=vpColor::green)
int m_windowYPosition
display position
void displayDotLine(const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color, unsigned int thickness=1)
void displayCircle(const vpImagePoint ¢er, unsigned int radius, const vpColor &color, bool fill=false, unsigned int thickness=1)
void setFont(const std::string &fontname)
Set the font used to display text.
virtual ~vpDisplayWin32()
bool getClick(bool blocking=true)
void flushDisplayROI(const vpImagePoint &iP, unsigned int width, unsigned int height)
flush the Win32 buffer It's necessary to use this function to see the results of any drawing ...
Class to define colors available for display functionnalities.
void displayPoint(const vpImagePoint &ip, const vpColor &color, unsigned int thickness=1)
unsigned int getScreenWidth()
void displayCross(const vpImagePoint &ip, unsigned int size, const vpColor &color, unsigned int thickness=1)
bool m_displayHasBeenInitialized
display has been initialized
bool iStatus
Initialization status.
void displayLine(const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color, unsigned int thickness=1)
bool getKeyboardEvent(bool blocking=true)
void setTitle(const std::string &windowtitle)
vpDisplayWin32(vpWin32Renderer *rend=NULL)
vpWin32Window window
The window.
bool getClickUp(vpImagePoint &ip, vpMouseButton::vpMouseButtonType &button, bool blocking=true)
void displayImage(const vpImage< vpRGBa > &I)
int m_windowXPosition
display position
void setScale(vpScaleType scaleType, unsigned int width, unsigned int height)
void displayRectangle(const vpImagePoint &topLeft, unsigned int width, unsigned int height, const vpColor &color, bool fill=false, unsigned int thickness=1)
void displayArrow(const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color=vpColor::white, unsigned int w=4, unsigned int h=2, unsigned int thickness=1)
unsigned int getScreenHeight()
friend void vpCreateWindow(threadParam *param)
Function used to launch the window in a thread.
void displayImageROI(const vpImage< unsigned char > &I, const vpImagePoint &iP, unsigned int width, unsigned int height)
bool getPointerMotionEvent(vpImagePoint &ip)
Error that can be emited by the vpDisplay class and its derivates.
unsigned int getHeight() const
HANDLE hThread
Handle of the window's thread.
void init(vpImage< unsigned char > &I, int winx=-1, int winy=-1, const std::string &title="")
Defines a rectangle in the plane.
Class that defines a 2D point in an image. This class is useful for image processing and stores only ...
void clearDisplay(const vpColor &color=vpColor::white)
void flushDisplay()
flush the Win32 buffer It's necessary to use this function to see the results of any drawing ...
void setWindowPosition(int winx, int winy)
unsigned int getWidth() const
bool getPointerPosition(vpImagePoint &ip)
void getImage(vpImage< vpRGBa > &I)