Visual Servoing Platform  version 3.3.0 under development (2020-02-17)
vpDisplayGDI.h
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30  *
31  * Description:
32  * Windows 32 display using GDI
33  *
34  * Authors:
35  * Bruno Renier
36  * Fabien Spindler
37  *
38  *****************************************************************************/
39 #include <visp3/core/vpConfig.h>
40 #include <visp3/core/vpDisplay.h>
41 
42 #if (defined(VISP_HAVE_GDI))
43 
44 #ifndef vpDisplayGDI_HH
45 #define vpDisplayGDI_HH
46 
47 #include <visp3/gui/vpDisplayWin32.h>
48 
128 class VISP_EXPORT vpDisplayGDI : public vpDisplayWin32
129 {
130 public:
131  vpDisplayGDI();
132  vpDisplayGDI(int winx, int winy, const std::string &title = "");
134  vpDisplayGDI(vpImage<unsigned char> &I, int winx = -1, int winy = -1, const std::string &title = "",
135  vpScaleType type = SCALE_DEFAULT);
137  vpDisplayGDI(vpImage<vpRGBa> &I, int winx = -1, int winy = -1, const std::string &title = "",
138  vpScaleType type = SCALE_DEFAULT);
139 
140  virtual ~vpDisplayGDI();
141 };
142 
143 #endif
144 #endif
Display for windows using GDI (available on any windows 32 platform).
Definition: vpDisplayGDI.h:128
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...