Visual Servoing Platform
version 3.3.0 under development (2020-02-17)
vpDisplayD3D.h
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/****************************************************************************
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*
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* ViSP, open source Visual Servoing Platform software.
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* Copyright (C) 2005 - 2019 by Inria. All rights reserved.
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*
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* This software is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* See the file LICENSE.txt at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using ViSP with software that can not be combined with the GNU
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* GPL, please contact Inria about acquiring a ViSP Professional
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* Edition License.
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*
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* See http://visp.inria.fr for more information.
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*
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* This software was developed at:
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* Inria Rennes - Bretagne Atlantique
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* Campus Universitaire de Beaulieu
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* 35042 Rennes Cedex
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* France
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*
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* If you have questions regarding the use of this file, please contact
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* Inria at visp@inria.fr
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*
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* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* Description:
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* Windows 32 display using D3D
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*
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* Authors:
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* Bruno Renier
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* Fabien Spindler
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*
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*****************************************************************************/
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#include <visp3/core/vpConfig.h>
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#include <visp3/core/vpDisplay.h>
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#if (defined(VISP_HAVE_D3D9))
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#ifndef VPDISPLAYD3D_HH
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#define VPDISPLAYD3D_HH
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#include <visp3/gui/vpDisplayWin32.h>
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class
VISP_EXPORT
vpDisplayD3D
:
public
vpDisplayWin32
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{
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public
:
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vpDisplayD3D
();
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vpDisplayD3D
(
int
winx,
int
winy,
const
std::string &title =
""
);
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vpDisplayD3D
(
vpImage<unsigned char>
&I,
vpScaleType
type);
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vpDisplayD3D
(
vpImage<unsigned char>
&I,
int
winx = -1,
int
winy = -1,
const
std::string &title =
""
,
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vpScaleType
type = SCALE_DEFAULT);
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vpDisplayD3D
(
vpImage<vpRGBa>
&I,
vpScaleType
type);
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vpDisplayD3D
(
vpImage<vpRGBa>
&I,
int
winx = -1,
int
winy = -1,
const
std::string &title =
""
,
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vpScaleType
type = SCALE_DEFAULT);
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virtual
~
vpDisplayD3D
();
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};
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#endif
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#endif
vpDisplayD3D
Display for windows using Direct3D 3rd party. Thus to enable this class Direct3D should be installed...
Definition:
vpDisplayD3D.h:106
vpDisplay::vpScaleType
vpScaleType
Definition:
vpDisplay.h:176
vpDisplayWin32
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
Definition:
vpDisplayWin32.h:96
vpImage< unsigned char >
local
soft
visp
ViSP-web-script
visp
modules
gui
include
visp3
gui
vpDisplayD3D.h
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