Visual Servoing Platform  version 3.0.1
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manServo4PointsDisplay.cpp

Visual servoing experiment on 4 points with a display.

/****************************************************************************
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2017 by Inria. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact Inria about acquiring a ViSP Professional
* Edition License.
*
* See http://visp.inria.fr for more information.
*
* This software was developed at:
* Inria Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
*
* If you have questions regarding the use of this file, please contact
* Inria at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Simulation of a visual servoing with display.
*
* Authors:
* Eric Marchand
* Fabien Spindler
*
*****************************************************************************/
#include <visp3/core/vpConfig.h>
#include <visp3/core/vpDebug.h>
#if defined(VISP_HAVE_X11) || defined(VISP_HAVE_GTK) || defined(VISP_HAVE_GDI) || defined(VISP_HAVE_OPENCV)
#include <visp3/core/vpImage.h>
#include <visp3/core/vpCameraParameters.h>
#include <visp3/core/vpTime.h>
#include <visp3/core/vpImage.h>
#include <visp3/core/vpImageConvert.h>
#include <visp3/gui/vpDisplayX.h>
#include <visp3/gui/vpDisplayGTK.h>
#include <visp3/gui/vpDisplayGDI.h>
#include <visp3/gui/vpDisplayOpenCV.h>
#include <visp3/core/vpMath.h>
#include <visp3/core/vpHomogeneousMatrix.h>
#include <visp3/vision/vpPose.h>
#include <visp3/visual_features/vpFeaturePoint.h>
#include <visp3/vs/vpServo.h>
#include <visp3/vs/vpServoDisplay.h>
#include <visp3/robot/vpSimulatorCamera.h>
#include <visp3/visual_features/vpFeatureBuilder.h>
#include <visp3/core/vpIoTools.h>
int main()
{
try {
// sets the initial camera location
vpHomogeneousMatrix cMo(0.3,0.2,3,
vpHomogeneousMatrix wMo; // Set to identity
vpHomogeneousMatrix wMc; // Camera position in the world frame
// initialize the robot
robot.setSamplingTime(0.04); // 40ms
wMc = wMo * cMo.inverse();
robot.setPosition(wMc) ;
//initialize the camera parameters
vpCameraParameters cam(800,800,240,180);
//Image definition
unsigned int height = 360 ;
unsigned int width = 480 ;
vpImage<unsigned char> I(height,width);
//Display initialization
#if defined(VISP_HAVE_X11)
vpDisplayX disp;
#elif defined(VISP_HAVE_GTK)
#elif defined(VISP_HAVE_GDI)
#elif defined(VISP_HAVE_OPENCV)
#endif
disp.init(I,100,100,"Simulation display");
// Desired visual features initialization
// sets the points coordinates in the object frame (in meter)
vpPoint point[4] ;
point[0].setWorldCoordinates(-0.1,-0.1,0) ;
point[1].setWorldCoordinates(0.1,-0.1,0) ;
point[2].setWorldCoordinates(0.1,0.1,0) ;
point[3].setWorldCoordinates(-0.1,0.1,0) ;
// sets the desired camera location
vpHomogeneousMatrix cMo_d(0,0,1,0,0,0) ;
// computes the 3D point coordinates in the camera frame and its 2D coordinates
for (int i = 0 ; i < 4 ; i++)
point[i].project(cMo_d) ;
// creates the associated features
for (int i = 0 ; i < 4 ; i++)
vpFeatureBuilder::create(pd[i],point[i]) ;
// Current visual features initialization
// computes the 3D point coordinates in the camera frame and its 2D coordinates
for (int i = 0 ; i < 4 ; i++)
point[i].project(cMo) ;
// creates the associated features
for (int i = 0 ; i < 4 ; i++)
vpFeatureBuilder::create(p[i],point[i]) ;
// Task defintion
vpServo task ;
// we want an eye-in-hand control law ;
// Set the position of the camera in the end-effector frame
task.set_cVe(cVe) ;
// Set the Jacobian (expressed in the end-effector frame)
vpMatrix eJe ;
robot.get_eJe(eJe) ;
task.set_eJe(eJe) ;
// we want to see a point on a point
for (int i = 0 ; i < 4 ; i++)
task.addFeature(p[i],pd[i]) ;
// Set the gain
task.setLambda(1.0) ;
// Print the current information about the task
task.print();
// The control loop
int k = 0;
while(k++ < 200){
double t = vpTime::measureTimeMs();
// Display the image background
// Update the current features
for (int i = 0 ; i < 4 ; i++)
{
point[i].project(cMo) ;
vpFeatureBuilder::create(p[i],point[i]) ;
}
// Display the task features (current and desired)
// Update the robot Jacobian
robot.get_eJe(eJe) ;
task.set_eJe(eJe) ;
// Compute the control law
// Send the computed velocity to the robot and compute the new robot position
wMc = robot.getPosition();
cMo = wMc.inverse() * wMo;
// Print the current information about the task
task.print();
// Wait 40 ms
vpTime::wait(t,40);
}
task.kill();
return 0;
}
catch(vpException &e) {
std::cout << "Catch an exception: " << e << std::endl;
return 1;
}
}
#else
int
main()
{ vpTRACE("You should install GTK") ;
}
#endif