Visual Servoing Platform  version 3.0.0
vpVelocityTwistMatrix Member List

This is the complete list of members for vpVelocityTwistMatrix, including all inherited members.

buildFrom(const vpTranslationVector &t, const vpRotationMatrix &R)vpVelocityTwistMatrix
buildFrom(const vpTranslationVector &t, const vpThetaUVector &thetau)vpVelocityTwistMatrix
buildFrom(const vpHomogeneousMatrix &M)vpVelocityTwistMatrix
colNumvpArray2D< double >protected
datavpArray2D< double >
dsizevpArray2D< double >protected
extract(vpRotationMatrix &R) const vpVelocityTwistMatrix
extract(vpTranslationVector &t) const vpVelocityTwistMatrix
eye()vpVelocityTwistMatrix
getCols() constvpArray2D< double >inline
getMaxValue() constvpArray2D< double >
getMinValue() constvpArray2D< double >
getRows() constvpArray2D< double >inline
init()vpVelocityTwistMatrixinline
inverse() const vpVelocityTwistMatrix
inverse(vpVelocityTwistMatrix &V) const vpVelocityTwistMatrix
load(const std::string &filename, vpArray2D< double > &A, const bool binary=false, char *header=NULL)vpArray2D< double >inlinestatic
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=NULL)vpArray2D< double >inlinestatic
operator*(const vpVelocityTwistMatrix &V) const vpVelocityTwistMatrix
operator*(const vpMatrix &M) const vpVelocityTwistMatrix
operator*(const vpColVector &v) const vpVelocityTwistMatrix
operator=(const vpVelocityTwistMatrix &V)vpVelocityTwistMatrix
vpArray2D< double >::operator=(doublex)vpArray2D< double >inline
vpArray2D< double >::operator=(const vpArray2D< double > &A)vpArray2D< double >inline
operator[](unsigned int i)vpArray2D< double >inline
operator[](unsigned int i) constvpArray2D< double >inline
print(std::ostream &s, unsigned int length, char const *intro=0) const vpVelocityTwistMatrix
resize(const unsigned int nrows, const unsigned int ncols, const bool flagNullify=true)vpVelocityTwistMatrixinline
rowNumvpArray2D< double >protected
rowPtrsvpArray2D< double >protected
save(const std::string &filename, const vpArray2D< double > &A, const bool binary=false, const char *header="")vpArray2D< double >inlinestatic
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="")vpArray2D< double >inlinestatic
setIdentity()vpVelocityTwistMatrix
size() constvpArray2D< double >inline
vpArray2D()vpArray2D< double >inline
vpArray2D(const vpArray2D< double > &A)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c, doubleval)vpArray2D< double >inline
vpGEMMmethod enum namevpArray2D< double >related
vpMatrix classvpVelocityTwistMatrixfriend
vpVelocityTwistMatrix()vpVelocityTwistMatrix
vpVelocityTwistMatrix(const vpVelocityTwistMatrix &V)vpVelocityTwistMatrix
vpVelocityTwistMatrix(const vpHomogeneousMatrix &M)vpVelocityTwistMatrix
vpVelocityTwistMatrix(const vpTranslationVector &t, const vpThetaUVector &thetau)vpVelocityTwistMatrix
vpVelocityTwistMatrix(const vpTranslationVector &t, const vpRotationMatrix &R)vpVelocityTwistMatrix
vpVelocityTwistMatrix(const double tx, const double ty, const double tz, const double tux, const double tuy, const double tuz)vpVelocityTwistMatrix
~vpArray2D()vpArray2D< double >inlinevirtual
~vpVelocityTwistMatrix()vpVelocityTwistMatrixinlinevirtual