Visual Servoing Platform  version 3.0.0
vpThetaUVector Member List

This is the complete list of members for vpThetaUVector, including all inherited members.

buildFrom(const vpHomogeneousMatrix &M)vpThetaUVector
buildFrom(const vpPoseVector &p)vpThetaUVector
buildFrom(const vpRotationMatrix &R)vpThetaUVector
buildFrom(const vpRzyxVector &rzyx)vpThetaUVector
buildFrom(const vpRzyzVector &zyz)vpThetaUVector
buildFrom(const vpRxyzVector &xyz)vpThetaUVector
buildFrom(const vpQuaternionVector &q)vpThetaUVector
buildFrom(const double tux, const double tuy, const double tuz)vpThetaUVector
colNumvpArray2D< double >protected
datavpArray2D< double >
dsizevpArray2D< double >protected
extract(double &theta, vpColVector &u) const vpThetaUVector
getCols() constvpArray2D< double >inline
getMaxValue() constvpArray2D< double >
getMinValue() constvpArray2D< double >
getRows() constvpArray2D< double >inline
load(const std::string &filename, vpArray2D< double > &A, const bool binary=false, char *header=NULL)vpArray2D< double >inlinestatic
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=NULL)vpArray2D< double >inlinestatic
operator*(double x) const vpRotationVector
operator*(const double &x, const vpRotationVector &v)vpRotationVectorrelated
operator=(double x)vpThetaUVector
vpRotationVector::operator=(const vpRotationVector &v)vpRotationVectorinline
vpArray2D< double >::operator=(const vpArray2D< double > &A)vpArray2D< double >inline
operator[](unsigned int i)vpRotationVectorinline
operator[](unsigned int i) const vpRotationVectorinline
resize(const unsigned int nrows, const unsigned int ncols, const bool flagNullify=true)vpArray2D< double >inline
rowNumvpArray2D< double >protected
rowPtrsvpArray2D< double >protected
save(const std::string &filename, const vpArray2D< double > &A, const bool binary=false, const char *header="")vpArray2D< double >inlinestatic
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="")vpArray2D< double >inlinestatic
size() constvpArray2D< double >inline
sumSquare() const vpRotationVector
t() const vpRotationVector
vpArray2D()vpArray2D< double >inline
vpArray2D(const vpArray2D< double > &A)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c, doubleval)vpArray2D< double >inline
vpGEMMmethod enum namevpArray2D< double >related
vpRotationVector()vpRotationVectorinline
vpRotationVector(const unsigned int n)vpRotationVectorinline
vpRotationVector(const vpRotationVector &v)vpRotationVectorinline
vpThetaUVector()vpThetaUVector
vpThetaUVector(const vpThetaUVector &tu)vpThetaUVector
vpThetaUVector(const vpHomogeneousMatrix &M)vpThetaUVector
vpThetaUVector(const vpPoseVector &p)vpThetaUVector
vpThetaUVector(const vpRotationMatrix &R)vpThetaUVector
vpThetaUVector(const vpRzyxVector &rzyx)vpThetaUVector
vpThetaUVector(const vpRzyzVector &rzyz)vpThetaUVector
vpThetaUVector(const vpRxyzVector &rxyz)vpThetaUVector
vpThetaUVector(const vpQuaternionVector &q)vpThetaUVector
vpThetaUVector(const double tux, const double tuy, const double tuz)vpThetaUVector
~vpArray2D()vpArray2D< double >inlinevirtual
~vpRotationVector()vpRotationVectorinlinevirtual
~vpThetaUVector()vpThetaUVectorinlinevirtual