#include <visp/vpDisplayGDI.h>
#include <visp/vpDisplayX.h>
#include <visp/vpDot2.h>
#include <visp/vpImageIo.h>
#include <visp/vpPixelMeterConversion.h>
#include <visp/vpPose.h>
void computePose(std::vector<vpPoint> &point, const std::vector<vpDot2> &dot,
void computePose(std::vector<vpPoint> &point, const std::vector<vpDot2> &dot,
{
for (unsigned int i=0; i < point.size(); i ++) {
point[i].set_x(x);
point[i].set_y(y);
}
}
int main()
{
try {
#if defined(VISP_HAVE_X11)
#elif defined(VISP_HAVE_GDI)
#endif
std::vector<vpDot2> dot(4);
std::vector<vpPoint> point(4);
point[0].setWorldCoordinates(-0.06, -0.06, 0);
point[1].setWorldCoordinates( 0.06, -0.06, 0);
point[2].setWorldCoordinates( 0.06, 0.06, 0);
point[3].setWorldCoordinates(-0.06, 0.06, 0);
bool init = true;
while(1){
for (unsigned int i=0; i < dot.size(); i ++) {
dot[i].setGraphics(true);
dot[i].track(I);
}
computePose(point, dot, cam, init, cMo);
if (init) init = false;
}
}
std::cout << "Catch an exception: " << e << std::endl;
}
}