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vpTriangle.h
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/****************************************************************************
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*
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* $Id: vpTriangle.h 4056 2013-01-05 13:04:42Z fspindle $
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*
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* This file is part of the ViSP software.
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* Copyright (C) 2005 - 2013 by INRIA. All rights reserved.
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*
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* This software is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.txt at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using ViSP with software that can not be combined with the GNU
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* GPL, please contact INRIA about acquiring a ViSP Professional
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* Edition License.
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*
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* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
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*
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* This software was developed at:
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* INRIA Rennes - Bretagne Atlantique
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* Campus Universitaire de Beaulieu
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* 35042 Rennes Cedex
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* France
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* http://www.irisa.fr/lagadic
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*
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* If you have questions regarding the use of this file, please contact
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* INRIA at visp@inria.fr
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*
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* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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*
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* Description:
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* Defines a 2D triangle.
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*
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* Author:
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* Amaury Dame
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* Nicolas Melchior
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*
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*****************************************************************************/
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#ifndef vpTriangle_h
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#define vpTriangle_h
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#include <visp/vpImagePoint.h>
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#include <visp/vpMatrix.h>
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class
VISP_EXPORT
vpTriangle
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{
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private
:
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bool
goodTriange;
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vpImagePoint
S1;
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double
uvinv00;
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double
uvinv01;
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double
uvinv10;
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double
uvinv11;
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double
ptempo0;
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double
ptempo1;
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double
area;
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vpImagePoint
apex1;
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vpImagePoint
apex2;
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vpImagePoint
apex3;
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public
:
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vpTriangle
();
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vpTriangle
(
const
vpTriangle
&tri);
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virtual
~
vpTriangle
();
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vpTriangle
&operator=(
const
vpTriangle
& tri);
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vpTriangle
(
const
vpImagePoint
&iP1,
const
vpImagePoint
&iP2,
const
vpImagePoint
&iP3);
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void
buildFrom(
const
vpImagePoint
&iP1,
const
vpImagePoint
&iP2,
const
vpImagePoint
&iP3);
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bool
inTriangle(
const
vpImagePoint
&iP,
double
threshold = 0.00001);
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void
getTriangleApexes
(
vpImagePoint
&iP1,
vpImagePoint
&iP2,
vpImagePoint
&iP3)
const
{
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iP1 = apex1;
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iP2 = apex2;
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iP3 = apex3;}
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inline
double
getArea
()
const
{
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return
this->area;
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}
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private
:
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void
init(
const
vpImagePoint
&iP1,
const
vpImagePoint
&iP2,
const
vpImagePoint
&iP3);
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};
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#endif
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vpTriangle::getArea
double getArea() const
Definition:
vpTriangle.h:106
vpTriangle
Defines a 2D triangle.
Definition:
vpTriangle.h:58
vpImagePoint
Class that defines a 2D point in an image. This class is useful for image processing and stores only ...
Definition:
vpImagePoint.h:92
vpTriangle::getTriangleApexes
void getTriangleApexes(vpImagePoint &iP1, vpImagePoint &iP2, vpImagePoint &iP3) const
Definition:
vpTriangle.h:94
ViSP-2.8.0
src
tools
geometry
vpTriangle.h
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