20 #include <visp/vpFeatureBuilder.h>
21 #include <visp/vpFeatureDepth.h>
22 #include <visp/vpFeaturePoint.h>
23 #include <visp/vpHomogeneousMatrix.h>
24 #include <visp/vpPlot.h>
25 #include <visp/vpServo.h>
26 #include <visp/vpSimulatorPioneer.h>
27 #include <visp/vpVelocityTwistMatrix.h>
37 cMo[1][3] = cdMo[1][3];
70 double Z = point.
get_Z();
71 double Zd = cdMo[2][3];
76 #ifdef VISP_HAVE_DISPLAY
78 vpPlot graph(3, 800, 500, 400, 10,
"Curves...");
84 graph.setTitle(0,
"Velocities");
85 graph.setTitle(1,
"Error s-s*");
86 graph.setTitle(2,
"Depth");
87 graph.setLegend(0, 0,
"vx");
88 graph.setLegend(0, 1,
"wz");
89 graph.setLegend(1, 0,
"x");
90 graph.setLegend(1, 1,
"log(Z/Z*)");
91 graph.setLegend(2, 0,
"Z");
117 #ifdef VISP_HAVE_DISPLAY
118 graph.plot(0, iter, v);
119 graph.plot(1, iter, task.
getError());
120 graph.plot(2, 0, iter, Z);
126 std::cout <<
"Reached a small error. We stop the loop... " << std::endl;
130 #ifdef VISP_HAVE_DISPLAY
131 graph.saveData(0,
"./v2.dat");
132 graph.saveData(1,
"./error2.dat");
134 const char *legend =
"Click to quit...";
Definition of the vpMatrix class.
The class provides a data structure for the homogeneous matrices as well as a set of operations on th...
vpVelocityTwistMatrix get_cVe() const
void buildFrom(const double x, const double y, const double Z, const double LogZoverZstar)
void setVelocity(const vpRobot::vpControlFrameType frame, const vpColVector &vel)
void addFeature(vpBasicFeature &s, vpBasicFeature &s_star, const unsigned int select=vpBasicFeature::FEATURE_ALL)
create a new ste of two visual features
Class that defines a 3D point visual feature which is composed by one parameters that is that defin...
void setLambda(double _lambda)
set the gain lambda
Class that defines the Pioneer mobile robot simulator equipped with a static camera.
void track(const vpHomogeneousMatrix &cMo)
Class that defines a 2D point visual feature which is composed by two parameters that are the cartes...
void getPosition(vpHomogeneousMatrix &wMc) const
double sumSquare() const
return sum of the Aij^2 (for all i, for all j)
void set_cVe(vpVelocityTwistMatrix &_cVe)
static void flush(const vpImage< unsigned char > &I)
Class that defines what is a point.
The vpRotationMatrix considers the particular case of a rotation matrix.
virtual void setSamplingTime(const double &delta_t)
void insert(const vpRotationMatrix &R)
void kill()
destruction (memory deallocation if required)
vpColVector getError() const
vpColVector computeControlLaw()
compute the desired control law
void set_eJe(vpMatrix &_eJe)
Class that consider the particular case of twist transformation matrix that allows to transform a vel...
void setInteractionMatrixType(const vpServoIteractionMatrixType &interactionMatrixType, const vpServoInversionType &interactionMatrixInversion=PSEUDO_INVERSE)
Set the type of the interaction matrix (current, mean, desired, user).
void buildFrom(const double x, const double y, const double Z)
double get_Z() const
Get the point Z coordinate in the camera frame.
Class that provides a data structure for the column vectors as well as a set of operations on these v...
virtual void displayCharString(const vpImagePoint &ip, const char *text, const vpColor &color=vpColor::green)=0
vpHomogeneousMatrix inverse() const
void print(const vpServo::vpServoPrintType display_level=ALL, std::ostream &os=std::cout)
This class enables real time drawing of 2D or 3D graphics. An instance of the class open a window whi...
virtual bool getClick(bool blocking=true)=0
static void create(vpFeaturePoint &s, const vpCameraParameters &cam, const vpDot &d)
Class required to compute the visual servoing control law descbribed in and .
static unsigned int selectX()
void get_eJe(vpMatrix &eJe)
void setServo(vpServoType _servo_type)
Choice of the visual servoing control law.
void setWorldCoordinates(const double ox, const double oy, const double oz)
Set the point world coordinates. We mean here the coordinates of the point in the object frame...