ViSP  2.8.0
HelloWorldOgreAdvanced.cpp

Example that shows how to exploit the vpAROgre class.

/****************************************************************************
*
* $Id: HelloWorldOgreAdvanced.cpp 4111 2013-02-06 17:27:14Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2013 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Ogre example.
*
* Authors:
* Bertrand Delabarre
*
*****************************************************************************/
#include <iostream>
#include <visp/vpOpenCVGrabber.h>
#include <visp/vpV4l2Grabber.h>
#include <visp/vp1394TwoGrabber.h>
#include <visp/vpDirectShowGrabber.h>
#include <visp/vpHomogeneousMatrix.h>
#include <visp/vpImage.h>
#include <visp/vpCameraParameters.h>
#include <visp/vpAROgre.h>
#if defined(VISP_HAVE_OGRE)
#ifndef DOXYGEN_SHOULD_SKIP_THIS
class vpAROgreAdvanced : public vpAROgre
{
private:
// Animation attribute
Ogre::AnimationState * mAnimationState;
public:
vpAROgreAdvanced(const vpCameraParameters &cam = vpCameraParameters(),
unsigned int width = 640, unsigned int height = 480)
: vpAROgre(cam, width, height)
{
}
protected:
void createScene()
{
// Create the Entity
Ogre::Entity* robot = mSceneMgr->createEntity("Robot", "robot.mesh");
// Attach robot to scene graph
Ogre::SceneNode* RobotNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("Robot");
RobotNode->setPosition(0.0, 0.05f, 0.5);
RobotNode->attachObject(robot);
RobotNode->scale(0.001f,0.001f,0.001f);
RobotNode->pitch(Ogre::Degree(180));
RobotNode->yaw(Ogre::Degree(-90));
// The animation
// Set the good animation
mAnimationState = robot->getAnimationState( "Idle" );
// Start over when finished
mAnimationState->setLoop( true );
// Animation enabled
mAnimationState->setEnabled( true );
}
bool customframeEnded( const Ogre::FrameEvent& evt)
{
// Update animation
// To move, we add it the time since last frame
mAnimationState->addTime( evt.timeSinceLastFrame );
return true;
}
};// End of vpAROgreAdvanced class definition
#endif
#endif
int main()
{
#if defined(VISP_HAVE_OGRE)
#if defined(VISP_HAVE_V4L2) || defined(VISP_HAVE_DC1394_2) || defined(VISP_HAVE_DIRECTSHOW) || defined(VISP_HAVE_OPENCV)
// Now we try to find an available framegrabber
#if defined(VISP_HAVE_V4L2)
// Video for linux 2 grabber
vpV4l2Grabber grabber;
#elif defined(VISP_HAVE_DC1394_2)
// libdc1394-2
#elif defined(VISP_HAVE_DIRECTSHOW)
// OpenCV to gather images
vpOpenCVGrabber grabber;
#elif defined(VISP_HAVE_OPENCV)
// OpenCV to gather images
vpOpenCVGrabber grabber;
#endif
// Image to store gathered data
// Here we acquire a grey level image. The consequence will be that
// the background texture used in Ogre renderer will be also in grey
// level.
// Open frame grabber
// Here we acquire an image from an available framegrabber to update
// the image size
grabber.open(I);
// Parameters of our camera
double px = 565;
double py = 565;
double u0 = grabber.getWidth() / 2;
double v0 = grabber.getHeight() / 2;
vpCameraParameters cam(px,py,u0,v0);
// The matrix with our pose
// Our object
vpAROgreAdvanced ogre(cam, (unsigned int)grabber.getWidth(), (unsigned int)grabber.getHeight());
// Initialisation
ogre.init(I);
// Rendering loop
while(ogre.continueRendering()){
// Image Acquisition
grabber.acquire(I);
// Pose computation
// ...
// cMo updated
// Display with vpAROgre
ogre.display(I, cMo);
}
// Release video device
grabber.close();
#else
std::cout << "You need an available framegrabber to run this example" << std::endl;
#endif
#else
std::cout << "You Ogre3D to run this example" << std::endl;
#endif
}