ViSP  2.6.2
servoSimu4Points.cpp

Demonstration of the wireframe simulator with a simple visual servoing.

/****************************************************************************
*
* $Id: servoSimu4Points.cpp 3625 2012-03-13 19:47:29Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2012 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Demonstration of the wireframe simulator with a simple visual servoing
*
* Authors:
* Nicolas Melchior
*
*****************************************************************************/
#include <visp/vpImage.h>
#include <visp/vpImageIo.h>
#include <visp/vpDisplayOpenCV.h>
#include <visp/vpDisplayX.h>
#include <visp/vpDisplayGTK.h>
#include <visp/vpDisplayGDI.h>
#include <visp/vpDisplayD3D.h>
#include <visp/vpCameraParameters.h>
#include <visp/vpTime.h>
#include <visp/vpMath.h>
#include <visp/vpHomogeneousMatrix.h>
#include <visp/vpFeaturePoint.h>
#include <visp/vpServo.h>
#include <visp/vpRobotCamera.h>
#include <visp/vpFeatureBuilder.h>
#include <visp/vpParseArgv.h>
#include <visp/vpIoTools.h>
#include <visp/vpVelocityTwistMatrix.h>
#include <visp/vpWireFrameSimulator.h>
#include <stdlib.h>
#define GETOPTARGS "dh"
#if (defined (VISP_HAVE_X11) || defined(VISP_HAVE_OPENCV) || defined(VISP_HAVE_GDI) || defined(VISP_HAVE_D3D9) || defined(VISP_HAVE_GTK))
void usage(const char *name, std::string ipath, const char *badparam)
{
fprintf(stdout, "\n\
Demonstration of the wireframe simulator with a simple visual servoing.\n\
\n\
The visual servoing consists in bringing the camera at a desired \n\
position from the object.\n\
\n\
The visual features used to compute the pose of the camera and \n\
thus the control law are four points.\n\
\n\
This demonstration explains also how to move the object around a world\n\
reference frame. Here, the movement is a rotation around the x and y axis\n\
at a given distance from the world frame. In fact the object trajectory\n\
is on a sphere whose center is the origin of the world frame.\n\
\n\
SYNOPSIS\n\
%s [-d] [-h]\n", name);
fprintf(stdout, "\n\
OPTIONS: Default\n\
-i <input image path> %s\n\
Set mire.pgm image input path.\n\
From this path read \"ViSP-images/mire/mire.pgm\" video.\n\
Setting the VISP_INPUT_IMAGE_PATH environment variable \n\
produces the same behaviour than using this option.\n\
\n\
-d \n\
Turn off the display.\n\
\n\
-h\n\
Print the help.\n", ipath.c_str());
if (badparam)
fprintf(stdout, "\nERROR: Bad parameter [%s]\n", badparam);
}
bool getOptions(int argc, const char **argv, std::string &ipath, bool &display)
{
const char *optarg;
int c;
while ((c = vpParseArgv::parse(argc, argv, GETOPTARGS, &optarg)) > 1) {
switch (c) {
case 'i': ipath = optarg; break;
case 'd': display = false; break;
case 'h': usage(argv[0],ipath, NULL); return false; break;
default:
usage(argv[0],ipath, optarg);
return false; break;
}
}
if ((c == 1) || (c == -1)) {
// standalone param or error
usage(argv[0], ipath, NULL);
std::cerr << "ERROR: " << std::endl;
std::cerr << " Bad argument " << optarg << std::endl << std::endl;
return false;
}
return true;
}
int
main(int argc, const char ** argv)
{
bool opt_display = true;
std::string opt_ipath;
std::string env_ipath;
std::string ipath ;
std::string filename;
// Read the command line options
if (getOptions(argc, argv, opt_ipath, opt_display) == false) {
exit (-1);
}
vpImage<vpRGBa> Iint(480,640,255);
vpImage<vpRGBa> Iext1(480,640,255);
vpImage<vpRGBa> Iext2(480,640,255);
#if defined VISP_HAVE_X11
vpDisplayX display[3];
#elif defined VISP_HAVE_OPENCV
vpDisplayOpenCV display[3];
#elif defined VISP_HAVE_GDI
vpDisplayGDI display[3];
#elif defined VISP_HAVE_D3D9
vpDisplayD3D display[3];
#elif defined VISP_HAVE_GTK
vpDisplayGTK display[3];
#endif
if (opt_display)
{
try
{
// Display size is automatically defined by the image (I) size
display[0].init(Iint, 100, 100,"The internal view") ;
display[1].init(Iext1, 100, 100,"The first external view") ;
display[2].init(Iext2, 100, 100,"The second external view") ;
}
catch(...)
{
vpERROR_TRACE("Error while displaying the image") ;
exit(-1);
}
}
vpServo task;
vpRobotCamera robot ;
float sampling_time = 0.040f; // Sampling period in second
robot.setSamplingTime(sampling_time);
//cMo initial
vpPoseVector cMoi(0,0.1,2.0,vpMath::rad(35),vpMath::rad(25),0);
//The four point used as visual features
vpPoint point[4] ;
point[0].setWorldCoordinates(-0.1,-0.1,0) ;
point[3].setWorldCoordinates(-0.1,0.1,0) ;
point[2].setWorldCoordinates(0.1,0.1,0) ;
point[1].setWorldCoordinates(0.1,-0.1,0) ;
// Projection of the points
for (int i = 0 ; i < 4 ; i++)
point[i].track(cMo);
//Set the current visual feature
for (int i = 0 ; i < 4 ; i++)
vpFeatureBuilder::create(p[i], point[i]);
//cMo desired
// Projection of the points
for (int i = 0 ; i < 4 ; i++)
point[i].track(cdMo);
for (int i = 0 ; i < 4 ; i++)
vpFeatureBuilder::create(pd[i], point[i]);
task.set_cVe(cVe);
vpMatrix eJe;
robot.get_eJe(eJe);
task.set_eJe(eJe);
for (int i = 0 ; i < 4 ; i++)
task.addFeature(p[i],pd[i]) ;
task.setLambda(10);
std::list<vpImageSimulator> list;
for (int i = 0; i < 4; i++) X[i].resize(3);
X[0][0] = -0.2;
X[0][1] = -0.2;
X[0][2] = 0;
X[1][0] = 0.2;
X[1][1] = -0.2;
X[1][2] = 0;
X[2][0] = 0.2;
X[2][1] = 0.2;
X[2][2] = 0;
X[3][0] = -0.2;
X[3][1] = 0.2;
X[3][2] = 0;
char *ptenv = getenv("VISP_INPUT_IMAGE_PATH");
if (ptenv != NULL)
env_ipath = ptenv;
if (! env_ipath.empty())
ipath = env_ipath;
if (!opt_ipath.empty())
ipath = opt_ipath;
filename = ipath + vpIoTools::path("/ViSP-images/mire/mire.pgm");
try
{
imsim.init(filename.c_str(), X);
}
catch(...)
{
vpTRACE("You need the ViSP data ");
task.kill();
return 1;
}
list.push_back(imsim);
//Set the scene
//Set the initial and the desired position of the camera.
//Set the External camera position
//Move the object in the world reference frame
sim.set_fMo(vpHomogeneousMatrix(0.0,0.0,0.2,0,0,0));
//Computes the position of a camera which is fixed in the object frame
vpHomogeneousMatrix temp(vpHomogeneousMatrix(0,0.0,1.5,0,vpMath::rad(140),0)*(sim.get_fMo().inverse()));
temp.extract(T);
temp.extract(R);
camoMf.buildFrom(T,R);
//Set the parameters of the cameras (internal and external)
vpCameraParameters camera(1000,1000,320,240);
int stop = 10;
if (opt_display)
{
stop = 2500;
//Get the internal and external views
sim.getInternalImage(Iint);
sim.getExternalImage(Iext1);
sim.getExternalImage(Iext2,camoMf);
//Display the object frame (current and desired position)
vpDisplay::displayFrame(Iint,cMo,camera,0.2,vpColor::none);
vpDisplay::displayFrame(Iint,cdMo,camera,0.2,vpColor::none);
//Display the object frame the world reference frame and the camera frame
vpDisplay::displayFrame(Iext1,camMf*sim.get_fMo()*cMo.inverse(),camera,0.2,vpColor::none);
vpDisplay::displayFrame(Iext1,camMf*sim.get_fMo(),camera,0.2,vpColor::none);
vpDisplay::displayFrame(Iext1,camMf,camera,0.2,vpColor::none);
//Display the world reference frame and the object frame
vpDisplay::displayFrame(Iext2,camoMf,camera,0.2,vpColor::none);
vpDisplay::displayFrame(Iext2,camoMf*sim.get_fMo(),camera,0.05,vpColor::none);
std::cout << "Click on a display" << std::endl;
while (!vpDisplay::getClick(Iint,false) && !vpDisplay::getClick(Iext1,false) && !vpDisplay::getClick(Iext2,false)){};
}
robot.setPosition(sim.get_cMo());
//Print the task
task.print() ;
int iter = 0;
while(iter++ < stop)
{
if (opt_display)
{
}
double t = vpTime::measureTimeMs();
robot.get_eJe(eJe) ;
task.set_eJe(eJe) ;
robot.getPosition(cMo) ;
for (int i = 0 ; i < 4 ; i++)
{
point[i].track(cMo) ;
vpFeatureBuilder::create(p[i],point[i]) ;
}
v = task.computeControlLaw() ;
//Get the camera position
robot.getPosition(cMo) ;
//Compute the movement of the object around the world reference frame.
vpHomogeneousMatrix a(0.0,0.0,0.2,vpMath::rad(0*iter),0,0);
vpHomogeneousMatrix b(0,0.0,0.0,vpMath::rad(1.5*iter),0,0);
vpHomogeneousMatrix c(0,0.0,0.0,0,vpMath::rad(2.5*iter),0);
vpHomogeneousMatrix cMf = cMo*sim.get_fMo().inverse(); //The camera position in the world frame
sim.set_fMo(b*c*a); //Move the object in the simulator
//Indicates to the task the movement of the object
cMo = cMf*b*c*a;
robot.setPosition(cMo);
//Compute the position of the external view which is fixed in the object frame
vpHomogeneousMatrix temp(vpHomogeneousMatrix(0,0.0,1.5,0,vpMath::rad(150),0)*(sim.get_fMo().inverse()));
temp.extract(T);
temp.extract(R);
camoMf.buildFrom(T,R);
if (opt_display)
{
//Get the internal and external views
sim.getInternalImage(Iint);
sim.getExternalImage(Iext1);
sim.getExternalImage(Iext2,camoMf);
//Display the object frame (current and desired position)
vpDisplay::displayFrame(Iint,cMo,camera,0.2,vpColor::none);
vpDisplay::displayFrame(Iint,cdMo,camera,0.2,vpColor::none);
//Display the object frame the world reference frame and the camera frame
//Display the world reference frame and the object frame
vpDisplay::displayFrame(Iext2,camoMf,camera,0.2,vpColor::none);
vpDisplay::displayFrame(Iext2,camoMf*sim.get_fMo(),camera,0.05,vpColor::none);
}
vpTime::wait(t, sampling_time * 1000); // Wait 40 ms
//vpTRACE("\t\t || s - s* || ") ;
//std::cout << ( task.getError() ).sumSquare() <<std::endl ;
}
task.print() ;
task.kill() ;
return 0;
}
#else
int
main()
{
vpERROR_TRACE("You do not have X11, OpenCV, GDI, D3D9 or GTK display functionalities...");
}
#endif