Visual Servoing Platform  version 3.6.1 under development (2024-11-15)
vpGaussRand.cpp
1 /****************************************************************************
2  *
3  * ViSP, open source Visual Servoing Platform software.
4  * Copyright (C) 2005 - 2023 by Inria. All rights reserved.
5  *
6  * This software is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  * See the file LICENSE.txt at the root directory of this source
11  * distribution for additional information about the GNU GPL.
12  *
13  * For using ViSP with software that can not be combined with the GNU
14  * GPL, please contact Inria about acquiring a ViSP Professional
15  * Edition License.
16  *
17  * See https://visp.inria.fr for more information.
18  *
19  * This software was developed at:
20  * Inria Rennes - Bretagne Atlantique
21  * Campus Universitaire de Beaulieu
22  * 35042 Rennes Cedex
23  * France
24  *
25  * If you have questions regarding the use of this file, please contact
26  * Inria at visp@inria.fr
27  *
28  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
29  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
30  *
31  * Description:
32  * Generation of random number with uniform and normal probability density.
33  *
34 *****************************************************************************/
35 
36 #include <math.h>
37 #include <visp3/core/vpGaussRand.h>
38 
39 BEGIN_VISP_NAMESPACE
47 double vpGaussRand::gaussianDraw()
48 {
49  if (m_AlreadyDone) {
50  m_AlreadyDone = false;
51  return m_x2;
52  }
53 
54  else {
55  double v1 = 0, v2 = 0, rsq = 0;
56  do {
57  v1 = 2 * m_rng.uniform(0.0, 1.0) - 1;
58  v2 = 2 * m_rng.uniform(0.0, 1.0) - 1;
59  rsq = v1 * v1 + v2 * v2;
60  } while (rsq >= 1);
61 
62  double fac = sqrt(-2 * log(rsq) / rsq);
63  m_x2 = v2 * fac;
64  m_AlreadyDone = true;
65  return v1 * fac;
66  }
67 }
68 END_VISP_NAMESPACE
int uniform(int a, int b)
Definition: vpUniRand.cpp:159