44 #include <visp3/core/vpConfig.h>
45 #if (defined(_WIN32) & defined(VISP_HAVE_D3D9))
47 #include <visp3/gui/vpD3DRenderer.h>
48 #include <visp3/gui/vpDisplayD3D.h>
65 m_windowXPosition = winx;
66 m_windowYPosition = winy;
71 m_title = std::string(
" ");
130 init(I, winx, winy, title);
184 vpScaleType scaleType)
188 init(I, winx, winy, title);
191 #elif !defined(VISP_BUILD_SHARED_LIBS)
193 void dummy_vpDisplayD3D() { };
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
unsigned int getWidth() const
unsigned int getHeight() const
void init(unsigned int h, unsigned int w, Type value)