Visual Servoing Platform
version 3.6.1 under development (2024-12-03)
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This is the complete list of members for vpRotationVector, including all inherited members.
colNum | vpArray2D< double > | protected |
conv2(const vpArray2D< double > &M, const vpArray2D< double > &kernel, const std::string &mode) | vpArray2D< double > | static |
conv2(const vpArray2D< double > &M, const vpArray2D< double > &kernel, vpArray2D< double > &res, const std::string &mode) | vpArray2D< double > | static |
data | vpArray2D< double > | |
dsize | vpArray2D< double > | protected |
getCols() const | vpArray2D< double > | inline |
getMaxValue() const | vpArray2D< double > | |
getMinValue() const | vpArray2D< double > | |
getRows() const | vpArray2D< double > | inline |
hadamard(const vpArray2D< double > &m) const | vpArray2D< double > | |
insert(const vpArray2D< double > &A, unsigned int r, unsigned int c) | vpArray2D< double > | inline |
insert(const vpArray2D< double > &A, const vpArray2D< double > &B, unsigned int r, unsigned int c) | vpArray2D< double > | |
insert(const vpArray2D< double > &A, const vpArray2D< double > &B, vpArray2D< double > &C, unsigned int r, unsigned int c) | vpArray2D< double > | related |
load(const std::string &filename, vpArray2D< double > &A, bool binary=false, char *header=nullptr) | vpArray2D< double > | inlinestatic |
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=nullptr) | vpArray2D< double > | inlinestatic |
m_index | vpRotationVector | protected |
operator!=(const vpArray2D< double > &A) const | vpArray2D< double > | |
operator!=(const vpArray2D< double > &A) const | vpArray2D< double > | related |
operator*(double x) const | vpRotationVector | |
operator*(const double &x, const vpRotationVector &v) | vpRotationVector | related |
operator,(double val) | vpRotationVector | |
operator<<(double val) | vpRotationVector | |
operator=(const vpRotationVector &v) | vpRotationVector | inline |
vpArray2D< double >::operator=(double x) | vpArray2D< double > | inline |
vpArray2D< double >::operator=(const vpArray2D< double > &A) | vpArray2D< double > | inline |
operator==(const vpArray2D< double > &A) const | vpArray2D< double > | |
operator==(const vpArray2D< double > &A) const | vpArray2D< double > | related |
operator==(const vpArray2D< float > &A) const | vpArray2D< double > | related |
operator[](unsigned int i) | vpRotationVector | inline |
operator[](unsigned int i) const | vpRotationVector | inline |
reshape(unsigned int nrows, unsigned int ncols) | vpArray2D< double > | inline |
resize(unsigned int nrows, unsigned int ncols, bool flagNullify=true, bool recopy_=true) | vpArray2D< double > | inline |
rowNum | vpArray2D< double > | protected |
rowPtrs | vpArray2D< double > | protected |
save(const std::string &filename, const vpArray2D< double > &A, bool binary=false, const char *header="") | vpArray2D< double > | inlinestatic |
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="") | vpArray2D< double > | inlinestatic |
size() const | vpArray2D< double > | inline |
sumSquare() const | vpRotationVector | |
t() const | vpRotationVector | |
toStdVector() const | vpRotationVector | |
vpArray2D() | vpArray2D< double > | inline |
vpArray2D(const vpArray2D< double > &A) | vpArray2D< double > | inline |
vpArray2D(unsigned int r, unsigned int c) | vpArray2D< double > | inline |
vpArray2D(unsigned int r, unsigned int c, double val) | vpArray2D< double > | inline |
vpArray2D(const std::vector< double > &vec, unsigned int r=0, unsigned int c=0) | vpArray2D< double > | inline |
vpGEMM(const vpArray2D< double > &A, const vpArray2D< double > &B, const double &alpha, const vpArray2D< double > &C, const double &beta, vpArray2D< double > &D, const unsigned int &ops=0) | vpArray2D< double > | related |
vpGEMMmethod enum name | vpArray2D< double > | related |
vpRotationVector() | vpRotationVector | inline |
vpRotationVector(unsigned int n) | vpRotationVector | inline |
vpRotationVector(const vpRotationVector &v) | vpRotationVector | inline |
~vpArray2D() | vpArray2D< double > | inlinevirtual |