#include <visp3/io/vpImageIo.h>
#include <visp3/gui/vpDisplayX.h>
#include <visp3/gui/vpDisplayGTK.h>
#include <visp3/gui/vpDisplayGDI.h>
#include <visp3/gui/vpDisplayD3D.h>
#include <visp3/gui/vpDisplayOpenCV.h>
int main()
{
#if defined(VISP_HAVE_X11)
#elif defined(VISP_HAVE_GTK)
#elif defined(VISP_HAVE_GDI)
#elif defined(VISP_HAVE_D3D9)
#elif defined(VISP_HAVE_OPENCV)
#endif
#ifdef VISP_HAVE_DISPLAY
d->init(I);
#endif
std::cout << "Save image in overlay.ppm" << std::endl;
std::string ofilename("overlay.png");
std::cout << "A click to quit..." << std::endl;
#ifdef VISP_HAVE_DISPLAY
delete d;
#endif
}