Time management.
#include <visp3/core/vpConfig.h>
#if !defined(_WIN32) && (defined(__unix__) || defined(__unix) || (defined(__APPLE__) && defined(__MACH__))) // UNIX
#include <unistd.h>
#elif defined(_WIN32)
#include <windows.h>
#endif
#include <cmath>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <visp3/core/vpTime.h>
int main()
{
#if !defined(WINRT)
try {
double v = 0;
for (int i = 0; i < 100000; i++)
for (int j = 0; j < 100; j++)
v = i * 2 / 3. + j;
std::cout << "Computed dummy value: " << v << std::endl;
#if !defined(_WIN32) && (defined(__unix__) || defined(__unix) || (defined(__APPLE__) && defined(__MACH__))) // UNIX
usleep(10 * 1000);
#elif defined(_WIN32)
Sleep(10);
#endif
#if !defined(_WIN32) && (defined(__unix__) || defined(__unix) || (defined(__APPLE__) && defined(__MACH__))) // UNIX
usleep(2 * 1000);
#elif defined(_WIN32)
Sleep(2);
#endif
std::cout << "t1-t0: computation time: " << t1 - t0 << std::endl;
std::cout << "t2-t1: wait(t1, 40 ms): " << t2 - t1 << std::endl;
std::cout << "t3-t2: sleep(10 ms): " << t3 - t2 << std::endl;
std::cout << "t4-t3: sleep(2 ms): " << t4 - t3 << std::endl;
std::cout << "t5-t4: wait(t, 19 ms): " << t5 - t4 << std::endl;
std::cout << "t6-t5: wait(5 ms): " << t6 - t5 << std::endl;
std::cout << "t7-t6: wait(21 ms): " << t7 - t6 << std::endl;
std::cout << "t8-t7: wait(2 ms): " << t8 - t7 << std::endl;
std::cout <<
"t8-t6: ; chrono: " << chrono.
getDurationMs() << std::endl;
return 0;
std::cout << "Catch an exception: " << e << std::endl;
return 1;
}
#else
std::cout << "vpTime is not implemented on Universal Windows Platform" << std::endl;
#endif
}