Visual Servoing Platform  version 3.4.0
HelloWorldOgre.cpp

Example that shows how to exploit the vpAROgre class.

/****************************************************************************
*
* ViSP, open source Visual Servoing Platform software.
* Copyright (C) 2005 - 2019 by Inria. All rights reserved.
*
* This software is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact Inria about acquiring a ViSP Professional
* Edition License.
*
* See http://visp.inria.fr for more information.
*
* This software was developed at:
* Inria Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
*
* If you have questions regarding the use of this file, please contact
* Inria at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Ogre example.
*
* Authors:
* Bertrand Delabarre
*
*****************************************************************************/
#include <iostream>
#include <visp3/ar/vpAROgre.h>
#include <visp3/core/vpCameraParameters.h>
#include <visp3/core/vpHomogeneousMatrix.h>
#include <visp3/core/vpImage.h>
#include <visp3/sensor/vp1394TwoGrabber.h>
#include <visp3/sensor/vpOpenCVGrabber.h>
#include <visp3/sensor/vpV4l2Grabber.h>
int main()
{
try {
#if defined(VISP_HAVE_OGRE)
#if defined(VISP_HAVE_V4L2) || defined(VISP_HAVE_DC1394) || (VISP_HAVE_OPENCV_VERSION >= 0x020100)
// Image to stock gathered data
// Here we acquire a color image. The consequence will be that
// the background texture used in Ogre renderer will be also in color.
// Now we try to find an available framegrabber
#if defined(VISP_HAVE_V4L2)
// Video for linux 2 grabber
vpV4l2Grabber grabber;
grabber.open(I);
grabber.acquire(I);
#elif defined(VISP_HAVE_DC1394)
// libdc1394-2
grabber.open(I);
grabber.acquire(I);
#elif defined(VISP_HAVE_OPENCV)
// OpenCV to gather images
cv::VideoCapture grabber(0); // open the default camera
if (!grabber.isOpened()) { // check if we succeeded
std::cout << "Failed to open the camera" << std::endl;
return -1;
}
cv::Mat frame;
grabber >> frame; // get a new frame from camera
#endif
// Parameters of our camera
double px = 565;
double py = 565;
double u0 = I.getWidth() / 2;
double v0 = I.getHeight() / 2;
vpCameraParameters cam(px, py, u0, v0);
// The matrix with our pose
// Defines the pose of the object in the camera frame
// Our object
// A simulator with the camera parameters defined above,
// a grey level background image and of the good size
vpAROgre ogre(cam, I.getWidth(), I.getHeight());
// Initialisation
// Here we load the requested plugins specified in the "plugins.cfg" file
// and the resources specified in the "resources.cfg" file
// These two files can be found respectively in
// ViSP_HAVE_OGRE_PLUGINS_PATH and ViSP_HAVE_OGRE_RESOURCES_PATH folders
ogre.init(I);
// Create a basic scene
// -----------------------------------
// Loading things
// -----------------------------------
// As you will see in section 5, our
// application knows locations where
// it can search for medias.
// Here we use a mesh included in
// the installation files : a robot.
// -----------------------------------
// Here we load the "robot.mesh" model that is found thanks to the
// resources locations specified in the "resources.cfg" file
ogre.load("Robot", "robot.mesh");
// Modify robot scale and orientation
// - downscale the size to have something completly visible in the image
// - rotation of 180 deg along robot x axis to have head over feet
// - rotation of -90 deg along y axis to have robot facing the camera
ogre.setScale("Robot", 0.001f, 0.001f, 0.001f);
ogre.setRotation("Robot", vpRotationMatrix(vpRxyzVector(M_PI, -M_PI / 2, 0)));
// Update projection matrix
cMo[2][3] = 0.5; // Z = 0.5 meter
std::cout << "cMo:\n" << cMo << std::endl;
// Rendering loop, ended with on escape
while (ogre.continueRendering()) {
// Acquire a new image
#if defined(VISP_HAVE_V4L2) || defined(VISP_HAVE_DC1394)
grabber.acquire(I);
#elif defined(VISP_HAVE_OPENCV)
grabber >> frame;
#endif
// Pose computation
// ...
// cMo updated
// Display the robot at the position specified by cMo with vpAROgre
ogre.display(I, cMo);
}
#else
std::cout << "You need an available framegrabber to run this example" << std::endl;
#endif
#else
std::cout << "You need Ogre3D to run this example" << std::endl;
#endif
return EXIT_SUCCESS;
} catch (const vpException &e) {
std::cout << "Catch an exception: " << e << std::endl;
return EXIT_FAILURE;
} catch (...) {
std::cout << "Catch an exception " << std::endl;
return EXIT_FAILURE;
}
}