Visual Servoing Platform
version 3.3.0 under development (2020-02-17)
|
This is the complete list of members for vpForceTwistMatrix, including all inherited members.
buildFrom(const vpTranslationVector &t, const vpRotationMatrix &R) | vpForceTwistMatrix | |
buildFrom(const vpTranslationVector &t, const vpThetaUVector &thetau) | vpForceTwistMatrix | |
buildFrom(const vpHomogeneousMatrix &M, bool full=true) | vpForceTwistMatrix | |
buildFrom(const vpRotationMatrix &R) | vpForceTwistMatrix | |
buildFrom(const vpThetaUVector &thetau) | vpForceTwistMatrix | |
colNum | vpArray2D< double > | protected |
data | vpArray2D< double > | |
dsize | vpArray2D< double > | protected |
eye() | vpForceTwistMatrix | |
getCols() const | vpArray2D< double > | inline |
getMaxValue() const | vpArray2D< double > | |
getMinValue() const | vpArray2D< double > | |
getRows() const | vpArray2D< double > | inline |
hadamard(const vpArray2D< double > &m) const | vpArray2D< double > | |
init() | vpForceTwistMatrix | inline |
load(const std::string &filename, vpArray2D< double > &A, bool binary=false, char *header=NULL) | vpArray2D< double > | inlinestatic |
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=NULL) | vpArray2D< double > | inlinestatic |
operator!=(const vpArray2D< double > &A) const | vpArray2D< double > | |
operator*(const vpForceTwistMatrix &F) const | vpForceTwistMatrix | |
operator*(const vpMatrix &M) const | vpForceTwistMatrix | |
operator*(const vpColVector &H) const | vpForceTwistMatrix | |
operator=(const vpForceTwistMatrix &H) | vpForceTwistMatrix | |
vpArray2D< double >::operator=(double x) | vpArray2D< double > | inline |
vpArray2D< double >::operator=(const vpArray2D< double > &A) | vpArray2D< double > | inline |
vpArray2D< double >::operator=(vpArray2D< double > &&other) | vpArray2D< double > | inline |
vpArray2D< double >::operator=(const std::initializer_list< double > &list) | vpArray2D< double > | inline |
vpArray2D< double >::operator=(const std::initializer_list< std::initializer_list< double > > &lists) | vpArray2D< double > | inline |
operator==(const vpArray2D< double > &A) const | vpArray2D< double > | |
operator==(const vpArray2D< float > &A) const | vpArray2D< double > | inline |
operator[](unsigned int i) | vpArray2D< double > | inline |
operator[](unsigned int i) const | vpArray2D< double > | inline |
print(std::ostream &s, unsigned int length, char const *intro=0) const | vpForceTwistMatrix | |
reshape(unsigned int nrows, unsigned int ncols) | vpArray2D< double > | inline |
resize(unsigned int nrows, unsigned int ncols, bool flagNullify=true) | vpForceTwistMatrix | inline |
vpArray2D< double >::resize(unsigned int nrows, unsigned int ncols, bool flagNullify=true, bool recopy_=true) | vpArray2D< double > | inline |
rowNum | vpArray2D< double > | protected |
rowPtrs | vpArray2D< double > | protected |
save(const std::string &filename, const vpArray2D< double > &A, bool binary=false, const char *header="") | vpArray2D< double > | inlinestatic |
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="") | vpArray2D< double > | inlinestatic |
setIdentity() | vpForceTwistMatrix | |
size() const | vpArray2D< double > | inline |
vpArray2D() | vpArray2D< double > | inline |
vpArray2D(const vpArray2D< double > &A) | vpArray2D< double > | inline |
vpArray2D(unsigned int r, unsigned int c) | vpArray2D< double > | inline |
vpArray2D(unsigned int r, unsigned int c, double val) | vpArray2D< double > | inline |
vpArray2D(vpArray2D< double > &&A) | vpArray2D< double > | inline |
vpArray2D(const std::initializer_list< double > &list) | vpArray2D< double > | inlineexplicit |
vpArray2D(unsigned int nrows, unsigned int ncols, const std::initializer_list< double > &list) | vpArray2D< double > | inlineexplicit |
vpArray2D(const std::initializer_list< std::initializer_list< double > > &lists) | vpArray2D< double > | inlineexplicit |
vpForceTwistMatrix() | vpForceTwistMatrix | |
vpForceTwistMatrix(const vpForceTwistMatrix &F) | vpForceTwistMatrix | |
vpForceTwistMatrix(const vpHomogeneousMatrix &M, bool full=true) | vpForceTwistMatrix | explicit |
vpForceTwistMatrix(const vpTranslationVector &t, const vpRotationMatrix &R) | vpForceTwistMatrix | |
vpForceTwistMatrix(const vpTranslationVector &t, const vpThetaUVector &thetau) | vpForceTwistMatrix | |
vpForceTwistMatrix(double tx, double ty, double tz, double tux, double tuy, double tuz) | vpForceTwistMatrix | |
vpForceTwistMatrix(const vpRotationMatrix &R) | vpForceTwistMatrix | |
vpForceTwistMatrix(const vpThetaUVector &thetau) | vpForceTwistMatrix | |
vpGEMM(const vpArray2D< double > &A, const vpArray2D< double > &B, const double &alpha, const vpArray2D< double > &C, const double &beta, vpArray2D< double > &D, const unsigned int &ops=0) | vpArray2D< double > | related |
vpGEMMmethod enum name | vpArray2D< double > | related |
~vpArray2D() | vpArray2D< double > | inlinevirtual |
~vpForceTwistMatrix() | vpForceTwistMatrix | inlinevirtual |