Visual Servoing Platform
version 3.1.0
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This is the complete list of members for vpVelocityTwistMatrix, including all inherited members.
buildFrom(const vpTranslationVector &t, const vpRotationMatrix &R) | vpVelocityTwistMatrix | |
buildFrom(const vpTranslationVector &t, const vpThetaUVector &thetau) | vpVelocityTwistMatrix | |
buildFrom(const vpHomogeneousMatrix &M, bool full=true) | vpVelocityTwistMatrix | |
buildFrom(const vpRotationMatrix &R) | vpVelocityTwistMatrix | |
buildFrom(const vpThetaUVector &thetau) | vpVelocityTwistMatrix | |
colNum | vpArray2D< double > | protected |
data | vpArray2D< double > | |
dsize | vpArray2D< double > | protected |
extract(vpRotationMatrix &R) const | vpVelocityTwistMatrix | |
extract(vpTranslationVector &t) const | vpVelocityTwistMatrix | |
eye() | vpVelocityTwistMatrix | |
getCols() const | vpArray2D< double > | inline |
getMaxValue() const | vpArray2D< double > | |
getMinValue() const | vpArray2D< double > | |
getRows() const | vpArray2D< double > | inline |
hadamard(const vpArray2D< double > &m) const | vpArray2D< double > | |
init() | vpVelocityTwistMatrix | inline |
inverse() const | vpVelocityTwistMatrix | |
inverse(vpVelocityTwistMatrix &V) const | vpVelocityTwistMatrix | |
load(const std::string &filename, vpArray2D< double > &A, const bool binary=false, char *header=NULL) | vpArray2D< double > | inlinestatic |
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=NULL) | vpArray2D< double > | inlinestatic |
operator*(const vpVelocityTwistMatrix &V) const | vpVelocityTwistMatrix | |
operator*(const vpMatrix &M) const | vpVelocityTwistMatrix | |
operator*(const vpColVector &v) const | vpVelocityTwistMatrix | |
operator=(const vpVelocityTwistMatrix &V) | vpVelocityTwistMatrix | |
vpArray2D< double >::operator=(double x) | vpArray2D< double > | inline |
vpArray2D< double >::operator=(const vpArray2D< double > &A) | vpArray2D< double > | inline |
operator[](unsigned int i) | vpArray2D< double > | inline |
operator[](unsigned int i) const | vpArray2D< double > | inline |
print(std::ostream &s, unsigned int length, char const *intro=0) const | vpVelocityTwistMatrix | |
resize(const unsigned int nrows, const unsigned int ncols, const bool flagNullify=true) | vpVelocityTwistMatrix | inline |
vpArray2D< double >::resize(const unsigned int nrows, const unsigned int ncols, const bool flagNullify=true, const bool recopy_=true) | vpArray2D< double > | inline |
rowNum | vpArray2D< double > | protected |
rowPtrs | vpArray2D< double > | protected |
save(const std::string &filename, const vpArray2D< double > &A, const bool binary=false, const char *header="") | vpArray2D< double > | inlinestatic |
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="") | vpArray2D< double > | inlinestatic |
setIdentity() | vpVelocityTwistMatrix | |
size() const | vpArray2D< double > | inline |
vpArray2D() | vpArray2D< double > | inline |
vpArray2D(const vpArray2D< double > &A) | vpArray2D< double > | inline |
vpArray2D(unsigned int r, unsigned int c) | vpArray2D< double > | inline |
vpArray2D(unsigned int r, unsigned int c, double val) | vpArray2D< double > | inline |
vpGEMM(const vpArray2D< double > &A, const vpArray2D< double > &B, const double &alpha, const vpArray2D< double > &C, const double &beta, vpArray2D< double > &D, const unsigned int &ops=0) | vpArray2D< double > | related |
vpGEMMmethod enum name | vpArray2D< double > | related |
vpMatrix class | vpVelocityTwistMatrix | friend |
vpVelocityTwistMatrix() | vpVelocityTwistMatrix | |
vpVelocityTwistMatrix(const vpVelocityTwistMatrix &V) | vpVelocityTwistMatrix | |
vpVelocityTwistMatrix(const vpHomogeneousMatrix &M, bool full=true) | vpVelocityTwistMatrix | explicit |
vpVelocityTwistMatrix(const vpTranslationVector &t, const vpRotationMatrix &R) | vpVelocityTwistMatrix | |
vpVelocityTwistMatrix(const vpTranslationVector &t, const vpThetaUVector &thetau) | vpVelocityTwistMatrix | |
vpVelocityTwistMatrix(const double tx, const double ty, const double tz, const double tux, const double tuy, const double tuz) | vpVelocityTwistMatrix | |
vpVelocityTwistMatrix(const vpRotationMatrix &R) | vpVelocityTwistMatrix | |
vpVelocityTwistMatrix(const vpThetaUVector &thetau) | vpVelocityTwistMatrix | |
~vpArray2D() | vpArray2D< double > | inlinevirtual |
~vpVelocityTwistMatrix() | vpVelocityTwistMatrix | inlinevirtual |