ViSP  2.9.0
vpDisplayD3D.cpp
1 /****************************************************************************
2  *
3  * $Id: vpDisplayD3D.cpp 4632 2014-02-03 17:06:40Z fspindle $
4  *
5  * This file is part of the ViSP software.
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11  * See the file LICENSE.txt at the root directory of this source
12  * distribution for additional information about the GNU GPL.
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14  * For using ViSP with software that can not be combined with the GNU
15  * GPL, please contact INRIA about acquiring a ViSP Professional
16  * Edition License.
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18  * See http://www.irisa.fr/lagadic/visp/visp.html for more information.
19  *
20  * This software was developed at:
21  * INRIA Rennes - Bretagne Atlantique
22  * Campus Universitaire de Beaulieu
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24  * France
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31  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
32  *
33  *
34  * Description:
35  * windows 32 display using D3D
36  *
37  * Authors:
38  * Bruno Renier
39  *
40  *****************************************************************************/
41 
47 #include <visp/vpConfig.h>
48 #if ( defined(_WIN32) & defined(VISP_HAVE_D3D9) )
49 
50 #include <visp/vpDisplayD3D.h>
51 #include <visp/vpD3DRenderer.h>
52 
56 vpDisplayD3D::vpDisplayD3D(): vpDisplayWin32(new vpD3DRenderer()){}
57 
66 vpDisplayD3D::vpDisplayD3D(int winx, int winy, const char *title)
67  : vpDisplayWin32(new vpD3DRenderer())
68 {
69  windowXPosition = winx;
70  windowYPosition = winy;
71 
72  if (title != NULL)
73  title_ = std::string(title);
74  else
75  title_ = std::string(" ");
76 }
77 
89  int winx, int winy,
90  const char *title)
91  : vpDisplayWin32(new vpD3DRenderer())
92 {
93  init(I,winx,winy,title);
94 }
95 
107  int winx, int winy,
108  const char *title)
109  : vpDisplayWin32(new vpD3DRenderer())
110 {
111  init(I,winx,winy,title);
112 }
113 
118 
119 #endif
120 
virtual ~vpDisplayD3D()
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...