ViSP  2.8.0
tutorial-pose-from-points-tracking.cpp
#include <visp/vp1394CMUGrabber.h>
#include <visp/vp1394TwoGrabber.h>
#include <visp/vpDisplayGDI.h>
#include <visp/vpDisplayX.h>
#include <visp/vpDot2.h>
#include <visp/vpPixelMeterConversion.h>
#include <visp/vpPose.h>
void computePose(std::vector<vpPoint> &point, const std::vector<vpDot2> &dot,
const vpCameraParameters &cam, bool init, vpHomogeneousMatrix &cMo)
{
vpPose pose; double x=0, y=0;
for (unsigned int i=0; i < point.size(); i ++) {
vpPixelMeterConversion::convertPoint(cam, dot[i].getCog(), x, y);
point[i].set_x(x);
point[i].set_y(y);
pose.addPoint(point[i]);
}
if (init == true) pose.computePose(vpPose::DEMENTHON_VIRTUAL_VS, cMo);
else pose.computePose(vpPose::VIRTUAL_VS, cMo) ;
}
#if defined(VISP_HAVE_X11) || defined(VISP_HAVE_GDI)
void track(vpImage<unsigned char> &I, std::vector<vpDot2> &dot, bool init)
{
if (init) {
for(unsigned int i=0; i<dot.size(); i++) {
dot[i].setGraphics(true);
dot[i].setGraphicsThickness(2);
dot[i].initTracking(I);
}
}
else {
for(unsigned int i=0; i<dot.size(); i++) {
dot[i].track(I);
}
}
}
#endif
int main()
{
#if (defined(VISP_HAVE_X11) || defined(VISP_HAVE_GDI)) && (defined(VISP_HAVE_DC1394_2) || defined(VISP_HAVE_CMU1394))
#if defined(VISP_HAVE_DC1394_2)
#elif defined(VISP_HAVE_CMU1394)
#endif
g.open(I);
// Parameters of our camera
vpCameraParameters cam(840, 840, I.getWidth()/2, I.getHeight()/2);
// The pose container
std::vector<vpDot2> dot(4);
std::vector<vpPoint> point(4);
double L = 0.06;
point[0].setWorldCoordinates(-L, -L, 0);
point[1].setWorldCoordinates( L, -L, 0);
point[2].setWorldCoordinates( L, L, 0);
point[3].setWorldCoordinates(-L, L, 0);
bool init = true;
#if defined(VISP_HAVE_X11)
vpDisplayX d(I);
#elif defined(VISP_HAVE_GDI)
#endif
while(1){
// Image Acquisition
g.acquire(I);
track(I, dot, init);
computePose(point, dot, cam, init, cMo);
vpDisplay::displayFrame(I, cMo, cam, 0.05, vpColor::none, 3);
if (init) init = false; // turn off the initialisation specific stuff
if (vpDisplay::getClick(I, false))
break;
}
#endif
}