ViSP  2.8.0
tutorial-ibvs-4pts-ogre.cpp
#include <visp/vpAROgre.h>
#include <visp/vpFeatureBuilder.h>
#include <visp/vpServo.h>
#include <visp/vpSimulatorCamera.h>
int main()
{
vpHomogeneousMatrix cdMo(0, 0, 0.75, 0, 0, 0);
vpHomogeneousMatrix cMo(0.15, -0.1, 1., vpMath::rad(10), vpMath::rad(-10), vpMath::rad(50));
// Define the target as 4 points
vpPoint point[4] ;
point[0].setWorldCoordinates(-0.1,-0.1, 0);
point[1].setWorldCoordinates( 0.1,-0.1, 0);
point[2].setWorldCoordinates( 0.1, 0.1, 0);
point[3].setWorldCoordinates(-0.1, 0.1, 0);
#if defined(VISP_HAVE_OGRE)
// Color image used as background texture.
vpImage<unsigned char> background(480, 640, 255);
// Parameters of our camera
vpCameraParameters cam(840, 840, background.getWidth()/2, background.getHeight()/2);
// Our object
// A simulator with the camera parameters defined above,
// and the background image size
vpAROgre ogre;
ogre.setShowConfigDialog(false);
ogre.setCameraParameters(cam);
ogre.addResource("./"); // Add the path to the Sphere.mesh resource
ogre.init(background, false, true);
// Create the scene that contains 4 spheres
// Sphere.mesh contains a sphere with 1 meter radius
std::vector<std::string> name(4);
for (int i=0; i<4; i++) {
std::ostringstream s; s << "Sphere" << i; name[i] = s.str();
ogre.load(name[i], "Sphere.mesh");
ogre.setScale(name[i], 0.02f, 0.02f, 0.02f); // Rescale the sphere to 2 cm radius
// Set the position of each sphere in the object frame
ogre.setPosition(name[i], vpTranslationVector(point[i].get_oX(), point[i].get_oY(), point[i].get_oZ()));
}
// Add an optional point light source
Ogre::Light * light = ogre.getSceneManager()->createLight();
light->setDiffuseColour(1, 1, 1); // scaled RGB values
light->setSpecularColour(1, 1, 1); // scaled RGB values
light->setPosition((Ogre::Real)cdMo[0][3], (Ogre::Real)cdMo[1][3], (Ogre::Real)(-cdMo[2][3]));
light->setType(Ogre::Light::LT_POINT);
#endif
vpServo task ;
task.setLambda(0.5);
vpFeaturePoint p[4], pd[4] ;
for (int i = 0 ; i < 4 ; i++) {
point[i].track(cdMo);
vpFeatureBuilder::create(pd[i], point[i]);
point[i].track(cMo);
vpFeatureBuilder::create(p[i], point[i]);
task.addFeature(p[i], pd[i]);
}
robot.setSamplingTime(0.040);
robot.getPosition(wMc);
wMo = wMc * cMo;
for (unsigned int iter=0; iter < 150; iter ++) {
robot.getPosition(wMc);
cMo = wMc.inverse() * wMo;
for (int i = 0 ; i < 4 ; i++) {
point[i].track(cMo);
vpFeatureBuilder::create(p[i], point[i]);
}
#if defined(VISP_HAVE_OGRE)
// Update the scene from the new camera position
ogre.display(background, cMo);
#endif
vpTime::wait( robot.getSamplingTime() * 1000);
}
task.kill();
}