ViSP  2.8.0
HelloWorldOgre.cpp

Example that shows how to exploit the vpAROgre class.

/****************************************************************************
*
* $Id: HelloWorldOgre.cpp 4111 2013-02-06 17:27:14Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2013 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Ogre example.
*
* Authors:
* Bertrand Delabarre
*
*****************************************************************************/
#include <iostream>
#include <visp/vpOpenCVGrabber.h>
#include <visp/vpV4l2Grabber.h>
#include <visp/vp1394TwoGrabber.h>
#include <visp/vpDirectShowGrabber.h>
#include <visp/vpHomogeneousMatrix.h>
#include <visp/vpImage.h>
#include <visp/vpCameraParameters.h>
#include <visp/vpAROgre.h>
int main()
{
#if defined(VISP_HAVE_OGRE)
#if defined(VISP_HAVE_V4L2) || defined(VISP_HAVE_DC1394_2) || defined(VISP_HAVE_DIRECTSHOW) || defined(VISP_HAVE_OPENCV)
// Now we try to find an available framegrabber
#if defined(VISP_HAVE_V4L2)
// Video for linux 2 grabber
vpV4l2Grabber grabber;
#elif defined(VISP_HAVE_DC1394_2)
// libdc1394-2
#elif defined(VISP_HAVE_DIRECTSHOW)
// OpenCV to gather images
vpOpenCVGrabber grabber;
#elif defined(VISP_HAVE_OPENCV)
// OpenCV to gather images
vpOpenCVGrabber grabber;
#endif
// Image to stock gathered data
// Here we acquire a color image. The consequence will be that
// the background texture used in Ogre renderer will be also in color.
// Open frame grabber
// Here we acquire an image from an available framegrabber to update
// the image size
grabber.open(I);
// Parameters of our camera
double px = 565;
double py = 565;
double u0 = grabber.getWidth() / 2;
double v0 = grabber.getHeight() / 2;
vpCameraParameters cam(px,py,u0,v0);
// The matrix with our pose
// Defines the pose of the object in the camera frame
// Our object
// A simulator with the camera parameters defined above,
// a grey level background image and of the good size
vpAROgre ogre(cam, (unsigned int)grabber.getWidth(), (unsigned int)grabber.getHeight());
// Initialisation
// Here we load the requested plugins specified in the "plugins.cfg" file
// and the resources specified in the "resources.cfg" file
// These two files can be found respectively in ViSP_HAVE_OGRE_PLUGINS_PATH
// and ViSP_HAVE_OGRE_RESOURCES_PATH folders
ogre.init(I);
// Create a basic scene
// -----------------------------------
// Loading things
// -----------------------------------
// As you will see in section 5, our
// application knows locations where
// it can search for medias.
// Here we use a mesh included in
// the installation files : a robot.
// -----------------------------------
// Here we load the "robot.mesh" model that is found thanks to the resources locations
// specified in the "resources.cfg" file
ogre.load("Robot", "robot.mesh");
ogre.setPosition("Robot", vpTranslationVector(0, 0.05, 0.5));
ogre.setScale("Robot", 0.001f,0.001f,0.001f);
ogre.setRotation("Robot", vpRotationMatrix(vpRxyzVector(M_PI, -M_PI/4, 0)));
// Rendering loop, ended with on escape
while(ogre.continueRendering()){
// Image Acquisition
// Acquire a new image
grabber.acquire(I);
//Pose computation
// ...
// cMo updated
// Display the robot at the position specified by cMo with vpAROgre
ogre.display(I,cMo);
}
// Release video device
grabber.close();
#else
std::cout << "You need an available framegrabber to run this example" << std::endl;
#endif
#else
std::cout << "You Ogre3D to run this example" << std::endl;
#endif
}