Visual Servoing Platform  version 3.6.1 under development (2024-04-20)
vpDisplayGDI.h
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30  *
31  * Description:
32  * Windows 32 display using GDI
33  *
34  * Authors:
35  * Bruno Renier
36  *
37 *****************************************************************************/
38 #include <visp3/core/vpConfig.h>
39 #include <visp3/core/vpDisplay.h>
40 
41 #if (defined(VISP_HAVE_GDI))
42 
43 #ifndef vpDisplayGDI_HH
44 #define vpDisplayGDI_HH
45 
46 #include <visp3/gui/vpDisplayWin32.h>
47 
127 class VISP_EXPORT vpDisplayGDI : public vpDisplayWin32
128 {
129 public:
130  vpDisplayGDI();
131  vpDisplayGDI(int winx, int winy, const std::string &title = "");
133  vpDisplayGDI(vpImage<unsigned char> &I, int winx = -1, int winy = -1, const std::string &title = "",
134  vpScaleType type = SCALE_DEFAULT);
136  vpDisplayGDI(vpImage<vpRGBa> &I, int winx = -1, int winy = -1, const std::string &title = "",
137  vpScaleType type = SCALE_DEFAULT);
138 };
139 
140 #endif
141 #endif
Display for windows using GDI (available on any windows 32 platform).
Definition: vpDisplayGDI.h:128
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...