Visual Servoing Platform  version 3.6.1 under development (2024-04-23)
tutorial-ibvs-4pts-ogre-tracking.cpp
#include <visp3/core/vpConfig.h>
#ifdef VISP_HAVE_MODULE_AR
#include <visp3/ar/vpAROgre.h>
#endif
#include <visp3/blob/vpDot2.h>
#include <visp3/gui/vpDisplayGDI.h>
#include <visp3/gui/vpDisplayOpenCV.h>
#include <visp3/gui/vpDisplayX.h>
#include <visp3/robot/vpSimulatorCamera.h>
#include <visp3/vision/vpPose.h>
#include <visp3/visual_features/vpFeatureBuilder.h>
#include <visp3/vs/vpServo.h>
#include <visp3/vs/vpServoDisplay.h>
void display_trajectory(const vpImage<unsigned char> &I, const std::vector<vpDot2> &dot, unsigned int thickness);
#if defined(VISP_HAVE_OGRE)
void ogre_get_render_image(vpAROgre &ogre, const vpImage<unsigned char> &background, const vpHomogeneousMatrix &cMo,
#endif
void display_trajectory(const vpImage<unsigned char> &I, const std::vector<vpDot2> &dot, unsigned int thickness)
{
static std::vector<vpImagePoint> traj[4];
for (unsigned int i = 0; i < 4; i++) {
traj[i].push_back(dot[i].getCog());
}
for (unsigned int i = 0; i < 4; i++) {
for (unsigned int j = 1; j < traj[i].size(); j++) {
vpDisplay::displayLine(I, traj[i][j - 1], traj[i][j], vpColor::green, thickness);
}
}
}
#if defined(VISP_HAVE_OGRE)
void ogre_get_render_image(vpAROgre &ogre, const vpImage<unsigned char> &background, const vpHomogeneousMatrix &cMo,
{
static vpImage<vpRGBa> Irender; // Image from ogre scene rendering
ogre.display(background, cMo);
ogre.getRenderingOutput(Irender, cMo);
// Due to the light that was added to the scene, we need to threshold the
// image
vpImageTools::binarise(I, (unsigned char)254, (unsigned char)255, (unsigned char)0, (unsigned char)255,
(unsigned char)255);
}
#endif
int main()
{
#if defined(VISP_HAVE_OGRE) && (defined(VISP_HAVE_X11) || defined(VISP_HAVE_GDI) || defined(VISP_HAVE_OPENCV))
try {
unsigned int thickness = 3;
vpHomogeneousMatrix cdMo(0, 0, 0.75, 0, 0, 0);
vpHomogeneousMatrix cMo(0.15, -0.1, 1., vpMath::rad(10), vpMath::rad(-10), vpMath::rad(50));
// Color image used as background texture.
vpImage<unsigned char> background(480, 640, 255);
// Parameters of our camera
vpCameraParameters cam(840, 840, background.getWidth() / 2, background.getHeight() / 2);
// Define the target as 4 points
std::vector<vpPoint> point;
point.push_back(vpPoint(-0.1, -0.1, 0));
point.push_back(vpPoint(0.1, -0.1, 0));
point.push_back(vpPoint(0.1, 0.1, 0));
point.push_back(vpPoint(-0.1, 0.1, 0));
// Our object
// A simulator with the camera parameters defined above,
// and the background image size
vpAROgre ogre;
ogre.setShowConfigDialog(false);
ogre.addResource("./"); // Add the path to the Sphere.mesh resource
ogre.init(background, false, true);
// ogre.setWindowPosition(680, 400);
// Create the scene that contains 4 spheres
// Sphere.mesh contains a sphere with 1 meter radius
std::vector<std::string> name(4);
for (unsigned int i = 0; i < 4; i++) {
std::ostringstream s;
s << "Sphere" << i;
name[i] = s.str();
ogre.load(name[i], "Sphere.mesh");
ogre.setScale(name[i], 0.02f, 0.02f,
0.02f); // Rescale the sphere to 2 cm radius
// Set the position of each sphere in the object frame
ogre.setPosition(name[i], vpTranslationVector(point[i].get_oX(), point[i].get_oY(), point[i].get_oZ()));
ogre.setRotation(name[i], vpRotationMatrix(M_PI / 2, 0, 0));
}
// Add an optional point light source
Ogre::Light *light = ogre.getSceneManager()->createLight();
light->setDiffuseColour(1, 1, 1); // scaled RGB values
light->setSpecularColour(1, 1, 1); // scaled RGB values
light->setPosition((Ogre::Real)cdMo[0][3], (Ogre::Real)cdMo[1][3], (Ogre::Real)(-cdMo[2][3]));
light->setType(Ogre::Light::LT_POINT);
vpServo task;
task.setLambda(0.5);
// Image used for the image processing
// Render the scene at the desired position
ogre_get_render_image(ogre, background, cdMo, I);
// Display the image in which we will do the tracking
#if defined(VISP_HAVE_X11)
vpDisplayX d(I, 0, 0, "Camera view at desired position");
#elif defined(VISP_HAVE_GDI)
vpDisplayGDI d(I, 0, 0, "Camera view at desired position");
#elif defined(HAVE_OPENCV_HIGHGUI)
vpDisplayOpenCV d(I, 0, 0, "Camera view at desired position");
#else
std::cout << "No image viewer is available..." << std::endl;
#endif
vpDisplay::displayText(I, 10, 10, "Click in the 4 dots to learn their positions", vpColor::red);
std::vector<vpDot2> dot(4);
vpFeaturePoint p[4], pd[4];
for (unsigned int i = 0; i < 4; i++) {
// Compute the desired feature at the desired position
dot[i].setGraphics(true);
dot[i].setGraphicsThickness(thickness);
dot[i].initTracking(I);
vpFeatureBuilder::create(pd[i], cam, dot[i].getCog());
}
// Render the scene at the initial position
ogre_get_render_image(ogre, background, cMo, I);
vpDisplay::setTitle(I, "Current camera view");
vpDisplay::displayText(I, 10, 10, "Click in the 4 dots to initialise the tracking and start the servo",
for (unsigned int i = 0; i < 4; i++) {
// We notice that if we project the scene at a given pose, the pose
// estimated from the rendered image differs a little. That's why we
// cannot simply compute the desired feature from the desired pose using
// the next two lines. We will rather compute the desired position of
// the features from a learning stage. point[i].project(cdMo);
// vpFeatureBuilder::create(pd[i], point[i]);
// Compute the current feature at the initial position
dot[i].setGraphics(true);
dot[i].initTracking(I);
vpFeatureBuilder::create(p[i], cam, dot[i].getCog());
}
for (unsigned int i = 0; i < 4; i++) {
// Set the feature Z coordinate from the pose
point[i].changeFrame(cMo, cP);
p[i].set_Z(cP[2]);
task.addFeature(p[i], pd[i]);
}
robot.setSamplingTime(0.040);
robot.getPosition(wMc);
wMo = wMc * cMo;
for (;;) {
// From the camera position in the world frame we retrieve the object
// position
robot.getPosition(wMc);
cMo = wMc.inverse() * wMo;
// Update the scene from the new camera position
ogre_get_render_image(ogre, background, cMo, I);
for (unsigned int i = 0; i < 4; i++) {
dot[i].track(I);
vpFeatureBuilder::create(p[i], cam, dot[i].getCog());
}
for (unsigned int i = 0; i < 4; i++) {
// Set the feature Z coordinate from the pose
point[i].changeFrame(cMo, cP);
p[i].set_Z(cP[2]);
}
display_trajectory(I, dot, thickness);
vpServoDisplay::display(task, cam, I, vpColor::green, vpColor::red, thickness + 2);
if (vpDisplay::getClick(I, false))
break;
vpTime::wait(robot.getSamplingTime() * 1000);
}
} catch (const vpException &e) {
std::cout << "Catch a ViSP exception: " << e << std::endl;
return EXIT_FAILURE;
} catch (...) {
std::cout << "Catch an exception " << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
#endif
}
Implementation of an augmented reality viewer using Ogre3D 3rd party.
Definition: vpAROgre.h:96
void setCameraParameters(const vpCameraParameters &cameraP)
Definition: vpAROgre.cpp:656
void setShowConfigDialog(bool showConfigDialog)
Definition: vpAROgre.h:258
void getRenderingOutput(vpImage< vpRGBa > &I, const vpHomogeneousMatrix &cMo)
Definition: vpAROgre.cpp:1041
void setRotation(const std::string &sceneName, const vpRotationMatrix &wRo)
Definition: vpAROgre.cpp:699
void addResource(const std::string &resourceLocation)
Definition: vpAROgre.h:126
Ogre::SceneManager * getSceneManager()
Definition: vpAROgre.h:163
virtual void init(vpImage< unsigned char > &I, bool bufferedKeys=false, bool hidden=false)
Definition: vpAROgre.cpp:115
virtual void display(const vpImage< unsigned char > &I, const vpHomogeneousMatrix &cMw)
Definition: vpAROgre.cpp:622
void load(const std::string &entityName, const std::string &model)
Definition: vpAROgre.cpp:663
void setPosition(const std::string &sceneName, const vpTranslationVector &wTo)
Definition: vpAROgre.cpp:676
void setScale(const std::string &sceneName, float factorx, float factory, float factorz)
Definition: vpAROgre.cpp:763
Generic class defining intrinsic camera parameters.
Implementation of column vector and the associated operations.
Definition: vpColVector.h:163
static const vpColor red
Definition: vpColor.h:211
static const vpColor green
Definition: vpColor.h:214
Display for windows using GDI (available on any windows 32 platform).
Definition: vpDisplayGDI.h:128
The vpDisplayOpenCV allows to display image using the OpenCV library. Thus to enable this class OpenC...
Use the X11 console to display images on unix-like OS. Thus to enable this class X11 should be instal...
Definition: vpDisplayX.h:128
static bool getClick(const vpImage< unsigned char > &I, bool blocking=true)
static void display(const vpImage< unsigned char > &I)
static void displayLine(const vpImage< unsigned char > &I, const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color, unsigned int thickness=1, bool segment=true)
static void setTitle(const vpImage< unsigned char > &I, const std::string &windowtitle)
static void flush(const vpImage< unsigned char > &I)
static void displayText(const vpImage< unsigned char > &I, const vpImagePoint &ip, const std::string &s, const vpColor &color)
error that can be emitted by ViSP classes.
Definition: vpException.h:59
static void create(vpFeaturePoint &s, const vpCameraParameters &cam, const vpDot &d)
Class that defines a 2D point visual feature which is composed by two parameters that are the cartes...
void set_Z(double Z)
Implementation of an homogeneous matrix and operations on such kind of matrices.
vpHomogeneousMatrix inverse() const
static void convert(const vpImage< unsigned char > &src, vpImage< vpRGBa > &dest)
static void binarise(vpImage< Type > &I, Type threshold1, Type threshold2, Type value1, Type value2, Type value3, bool useLUT=true)
Definition: vpImageTools.h:470
unsigned int getWidth() const
Definition: vpImage.h:245
unsigned int getHeight() const
Definition: vpImage.h:184
static double rad(double deg)
Definition: vpMath.h:127
Class that defines a 3D point in the object frame and allows forward projection of a 3D point in the ...
Definition: vpPoint.h:77
void setVelocity(const vpRobot::vpControlFrameType frame, const vpColVector &vel) vp_override
@ CAMERA_FRAME
Definition: vpRobot.h:82
Implementation of a rotation matrix and operations on such kind of matrices.
static void display(const vpServo &s, const vpCameraParameters &cam, const vpImage< unsigned char > &I, vpColor currentColor=vpColor::green, vpColor desiredColor=vpColor::red, unsigned int thickness=1)
void setInteractionMatrixType(const vpServoIteractionMatrixType &interactionMatrixType, const vpServoInversionType &interactionMatrixInversion=PSEUDO_INVERSE)
Definition: vpServo.cpp:378
@ EYEINHAND_CAMERA
Definition: vpServo.h:155
void addFeature(vpBasicFeature &s_cur, vpBasicFeature &s_star, unsigned int select=vpBasicFeature::FEATURE_ALL)
Definition: vpServo.cpp:329
void setLambda(double c)
Definition: vpServo.h:976
void setServo(const vpServoType &servo_type)
Definition: vpServo.cpp:132
vpColVector computeControlLaw()
Definition: vpServo.cpp:703
@ CURRENT
Definition: vpServo.h:196
Class that defines the simplest robot: a free flying camera.
Class that consider the case of a translation vector.
VISP_EXPORT int wait(double t0, double t)