Visual Servoing Platform  version 3.6.1 under development (2024-03-29)
servoSimuPoint2DCamVelocity2.cpp

Servo a point:

wrt. servoSimuPoint2DCamVelocity1.cpp only the type of control law is modified. This illustrates the need for Jacobian update and Twist transformation matrix initialization.

Interaction matrix is computed as the mean of the current and desired interaction matrix.

/****************************************************************************
*
* ViSP, open source Visual Servoing Platform software.
* Copyright (C) 2005 - 2023 by Inria. All rights reserved.
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* it under the terms of the GNU General Public License as published by
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* For using ViSP with software that can not be combined with the GNU
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* Edition License.
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* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
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* If you have questions regarding the use of this file, please contact
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* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Simulation of a 2D visual servoing on a point.
*
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <visp3/core/vpHomogeneousMatrix.h>
#include <visp3/core/vpMath.h>
#include <visp3/io/vpParseArgv.h>
#include <visp3/robot/vpSimulatorCamera.h>
#include <visp3/visual_features/vpFeatureBuilder.h>
#include <visp3/visual_features/vpFeaturePoint.h>
#include <visp3/vs/vpServo.h>
// List of allowed command line options
#define GETOPTARGS "h"
void usage(const char *name, const char *badparam);
bool getOptions(int argc, const char **argv);
void usage(const char *name, const char *badparam)
{
fprintf(stdout, "\n\
Simulation of a 2D visual servoing on a point:\n\
- eye-in-hand control law,\n\
- articular velocity are computed,\n\
- without display.\n\
\n\
SYNOPSIS\n\
%s [-h]\n",
name);
fprintf(stdout, "\n\
OPTIONS: Default\n\
\n\
-h\n\
Print the help.\n");
if (badparam)
fprintf(stdout, "\nERROR: Bad parameter [%s]\n", badparam);
}
bool getOptions(int argc, const char **argv)
{
const char *optarg_;
int c;
while ((c = vpParseArgv::parse(argc, argv, GETOPTARGS, &optarg_)) > 1) {
switch (c) {
case 'h':
usage(argv[0], nullptr);
return false;
default:
usage(argv[0], optarg_);
return false;
}
}
if ((c == 1) || (c == -1)) {
// standalone param or error
usage(argv[0], nullptr);
std::cerr << "ERROR: " << std::endl;
std::cerr << " Bad argument " << optarg_ << std::endl << std::endl;
return false;
}
return true;
}
int main(int argc, const char **argv)
{
#if (defined(VISP_HAVE_LAPACK) || defined(VISP_HAVE_EIGEN3) || defined(VISP_HAVE_OPENCV))
try {
// Read the command line options
if (getOptions(argc, argv) == false) {
return EXIT_FAILURE;
}
vpServo task;
std::cout << std::endl;
std::cout << "-------------------------------------------------------" << std::endl;
std::cout << " Test program for vpServo " << std::endl;
std::cout << " Eye-in-hand task control, articular velocity are computed" << std::endl;
std::cout << " Simulation " << std::endl;
std::cout << " task : servo a point " << std::endl;
std::cout << "-------------------------------------------------------" << std::endl;
std::cout << std::endl;
// sets the initial camera location
cMo[0][3] = 0.1;
cMo[1][3] = 0.2;
cMo[2][3] = 2;
// Compute the position of the object in the world frame
robot.getPosition(wMc);
wMo = wMc * cMo;
// sets the point coordinates in the world frame
vpPoint point(0, 0, 0);
// computes the point coordinates in the camera frame and its 2D
// coordinates
point.track(cMo);
// sets the current position of the visual feature
vpFeatureBuilder::create(p, point); // retrieve x,y and Z of the vpPoint structure
// sets the desired position of the visual feature
pd.buildFrom(0, 0, 1);
// define the task
// - we want an eye-in-hand control law
// - articular velocity are computed
// Set the position of the end-effector frame in the camera frame
task.set_cVe(cVe);
// Set the Jacobian (expressed in the end-effector frame)
vpMatrix eJe;
robot.get_eJe(eJe);
task.set_eJe(eJe);
// we want to see a point on a point
task.addFeature(p, pd);
// set the gain
task.setLambda(1);
// Display task information
task.print();
unsigned int iter = 0;
// loop
while (iter++ < 100) {
std::cout << "---------------------------------------------" << iter << std::endl;
// Set the Jacobian (expressed in the end-effector frame)
// since q is modified eJe is modified
robot.get_eJe(eJe);
task.set_eJe(eJe);
// get the robot position
robot.getPosition(wMc);
// Compute the position of the object frame in the camera frame
cMo = wMc.inverse() * wMo;
// new point position
point.track(cMo);
vpFeatureBuilder::create(p, point); // retrieve x,y and Z of the vpPoint structure
pd.buildFrom(0, 0, 1); // Since vpServo::MEAN interaction matrix is
// used, we need to update the desired feature at
// each iteration
// compute the control law
v = task.computeControlLaw();
// send the camera velocity to the controller
std::cout << "|| s - s* || = " << (task.getError()).sumSquare() << std::endl;
}
// Display task information
task.print();
return EXIT_SUCCESS;
} catch (const vpException &e) {
std::cout << "Catch a ViSP exception: " << e << std::endl;
return EXIT_FAILURE;
}
#else
(void)argc;
(void)argv;
std::cout << "Cannot run this example: install Lapack, Eigen3 or OpenCV" << std::endl;
return EXIT_SUCCESS;
#endif
}
Implementation of column vector and the associated operations.
Definition: vpColVector.h:163
error that can be emitted by ViSP classes.
Definition: vpException.h:59
static void create(vpFeaturePoint &s, const vpCameraParameters &cam, const vpDot &d)
Class that defines a 2D point visual feature which is composed by two parameters that are the cartes...
void buildFrom(double x, double y, double Z)
Implementation of an homogeneous matrix and operations on such kind of matrices.
vpHomogeneousMatrix inverse() const
Implementation of a matrix and operations on matrices.
Definition: vpMatrix.h:146
static bool parse(int *argcPtr, const char **argv, vpArgvInfo *argTable, int flags)
Definition: vpParseArgv.cpp:69
Class that defines a 3D point in the object frame and allows forward projection of a 3D point in the ...
Definition: vpPoint.h:77
void get_eJe(vpMatrix &eJe) vp_override
void setVelocity(const vpRobot::vpControlFrameType frame, const vpColVector &vel) vp_override
@ CAMERA_FRAME
Definition: vpRobot.h:82
void setInteractionMatrixType(const vpServoIteractionMatrixType &interactionMatrixType, const vpServoInversionType &interactionMatrixInversion=PSEUDO_INVERSE)
Definition: vpServo.cpp:378
@ EYEINHAND_L_cVe_eJe
Definition: vpServo.h:162
void addFeature(vpBasicFeature &s_cur, vpBasicFeature &s_star, unsigned int select=vpBasicFeature::FEATURE_ALL)
Definition: vpServo.cpp:329
void set_cVe(const vpVelocityTwistMatrix &cVe_)
Definition: vpServo.h:1028
void print(const vpServo::vpServoPrintType display_level=ALL, std::ostream &os=std::cout)
Definition: vpServo.cpp:169
void setLambda(double c)
Definition: vpServo.h:976
void set_eJe(const vpMatrix &eJe_)
Definition: vpServo.h:1091
void setServo(const vpServoType &servo_type)
Definition: vpServo.cpp:132
vpColVector getError() const
Definition: vpServo.h:504
vpColVector computeControlLaw()
Definition: vpServo.cpp:703
@ MEAN
Definition: vpServo.h:208
Class that defines the simplest robot: a free flying camera.